//! unit creation related blocks
use thiserror::Error;
use super::payload::read_payload_block;
use crate::block::simple::*;
use crate::block::*;
use crate::data::dynamic::DynType;
use crate::unit;
// fn is_pay(b: &str) -> bool {
// matches!(
// b,
// "ground-factory"
// | "air-factory"
// | "naval-factory"
// | "additive-reconstructor"
// | "multiplicative-reconstructor"
// | "exponential-reconstructor"
// | "tank-fabricator"
// | "ship-fabricator"
// | "mech-fabricator"
// | "tank-refabricator"
// | "ship-refabricator"
// | "payload-conveyor"
// | "payload-router"
// | "reinforced-payload-conveyor"
// | "reinforced-payload-router"
// | "payload-mass-driver"
// | "large-payload-mass-driver"
// | "constructor"
// | "large-constructor"
// | "payload-source"
// )
// }
make_simple!(ConstructorBlock, |me: &Self, name, _, _, rot: Rotation| {
let mut base = load(name);
let times = rot.rotated(false).count();
let mut out = load(&match name {
"additive-reconstructor"
| "multiplicative-reconstructor"
| "exponential-reconstructor"
| "tetrative-reconstructor" => format!("factory-out-{}", me.size),
_ => format!("factory-out-{}-dark", me.size),
});
out.rotate(times);
base.overlay(&out);
let mut input = load(&match name {
"additive-reconstructor"
| "multiplicative-reconstructor"
| "exponential-reconstructor"
| "tetrative-reconstructor" => format!("factory-in-{}", me.size),
_ => format!("factory-in-{}-dark", me.size),
});
input.rotate(times);
base.overlay(&input);
// TODO: the context cross is too small
// for i in 0..4u8 {
// if let Some((b, rot)) = dbg!(ctx.cross[i as usize]) {
// if rot.mirrored(true, true) != ctx.rotation && match rot {
// Rotation::Up => i == 3,
// Rotation::Right => i == 4,
// Rotation::Down => i == 0,
// Rotation::Left => i == 2,
// } && is_pay(b.name())
// {
// let r = unsafe { std::mem::transmute::<u8, Rotation>(i) }
// .mirrored(true, true)
// .rotated(false);
// let mut input = input.clone();
// input.rotate(r.count());
// base.overlay(&input);
// }
// }
// }
base.overlay(&load(&format!("{name}-top")));
if matches!(name, "mech-assembler" | "tank-assembler" | "ship-assembler") {
let mut side = load(&format!("{name}-side"));
side.rotate(times);
base.overlay(&side);
}
base
});
make_simple!(UnitBlock);
make_simple!(RepairTurret => |_, _, _, buff: &mut DataRead| {
buff.skip(4) // rotation: [`f32`]
});
const GROUND_UNITS: &[unit::Type] = &[unit::Type::Dagger, unit::Type::Crawler, unit::Type::Nova];
const AIR_UNITS: &[unit::Type] = &[unit::Type::Flare, unit::Type::Mono];
const NAVAL_UNITS: &[unit::Type] = &[unit::Type::Risso, unit::Type::Retusa];
make_register! {
"ground-factory" => AssemblerBlock::new(3, false, cost!(Copper: 50, Lead: 120, Silicon: 80), GROUND_UNITS);
"air-factory" => AssemblerBlock::new(3, false, cost!(Copper: 60, Lead: 70), AIR_UNITS);
"naval-factory" => AssemblerBlock::new(3, false, cost!(Copper: 150, Lead: 130, Metaglass: 120), NAVAL_UNITS);
"additive-reconstructor" => ConstructorBlock::new(3, false, cost!(Copper: 200, Lead: 120, Silicon: 90));
"multiplicative-reconstructor" => ConstructorBlock::new(5, false, cost!(Lead: 650, Titanium: 350, Thorium: 650, Silicon: 450));
"exponential-reconstructor" => ConstructorBlock::new(7, false,
cost!(Lead: 2000, Titanium: 2000, Thorium: 750, Silicon: 1000, Plastanium: 450, PhaseFabric: 600));
"tetrative-reconstructor" => ConstructorBlock::new(9, false,
cost!(Lead: 4000, Thorium: 1000, Silicon: 3000, Plastanium: 600, PhaseFabric: 600, SurgeAlloy: 800));
"repair-point" => RepairTurret::new(1, true, cost!(Copper: 30, Lead: 30, Silicon: 20));
"repair-turret" => RepairTurret::new(2, true, cost!(Thorium: 80, Silicon: 90, Plastanium: 60));
"tank-fabricator" => AssemblerBlock::new(3, true, cost!(Silicon: 200, Beryllium: 150), &[unit::Type::Stell]);
"ship-fabricator" => AssemblerBlock::new(3, true, cost!(Silicon: 250, Beryllium: 200), &[unit::Type::Elude]);
"mech-fabricator" => AssemblerBlock::new(3, true, cost!(Silicon: 200, Graphite: 300, Tungsten: 60), &[unit::Type::Merui]);
"tank-refabricator" => ConstructorBlock::new(3, true, cost!(Beryllium: 200, Tungsten: 80, Silicon: 100));
"mech-refabricator" => ConstructorBlock::new(3, true, cost!(Beryllium: 250, Tungsten: 120, Silicon: 150));
"ship-refabricator" => ConstructorBlock::new(3, true, cost!(Beryllium: 200, Tungsten: 100, Silicon: 150, Oxide: 40));
"prime-refabricator" => ConstructorBlock::new(5, true, cost!(Thorium: 250, Oxide: 200, Tungsten: 200, Silicon: 400));
"tank-assembler" => ConstructorBlock::new(5, true, cost!(Thorium: 500, Oxide: 150, Carbide: 80, Silicon: 500));
"ship-assembler" => ConstructorBlock::new(5, true, cost!(Carbide: 100, Oxide: 200, Tungsten: 500, Silicon: 800, Thorium: 400));
"mech-assembler" => ConstructorBlock::new(5, true, cost!(Carbide: 200, Thorium: 600, Oxide: 200, Tungsten: 500, Silicon: 900)); // smh collaris
"basic-assembler-module" => UnitBlock::new(5, true, cost!(Carbide: 300, Thorium: 500, Oxide: 200, PhaseFabric: 400)); // the dummy block
"unit-repair-tower" => UnitBlock::new(2, true, cost!(Graphite: 90, Silicon: 90, Tungsten: 80));
}
pub struct AssemblerBlock {
size: u8,
symmetric: bool,
build_cost: BuildCost,
valid: &'static [unit::Type],
}
impl AssemblerBlock {
#[must_use]
pub const fn new(
size: u8,
symmetric: bool,
build_cost: BuildCost,
valid: &'static [unit::Type],
) -> Self {
assert!(size != 0, "invalid size");
assert!(!valid.is_empty(), "no valid units");
assert!(valid.len() <= i32::MAX as usize, "too many valid units");
Self {
size,
symmetric,
build_cost,
valid,
}
}
state_impl!(pub Option<unit::Type>);
}
impl BlockLogic for AssemblerBlock {
impl_block!();
fn data_from_i32(&self, _: i32, _: GridPos) -> Result<DynData, DataConvertError> {
Ok(DynData::Int(-1))
}
fn deserialize_state(&self, data: DynData) -> Result<Option<State>, DeserializeError> {
match data {
DynData::Empty => Ok(Some(Self::create_state(None))),
DynData::Int(idx) => {
if idx == -1 {
Ok(Some(Self::create_state(None)))
} else if idx >= 0 && idx < self.valid.len() as i32 {
Ok(Some(Self::create_state(Some(self.valid[idx as usize]))))
} else {
Err(DeserializeError::Custom(Box::new(
AssemblerDeserializeError {
idx,
count: self.valid.len() as i32,
},
)))
}
}
_ => Err(DeserializeError::InvalidType {
have: data.get_type(),
expect: DynType::Int,
}),
}
}
fn clone_state(&self, state: &State) -> State {
let state = Self::get_state(state);
Box::new(Self::create_state(*state))
}
fn serialize_state(&self, state: &State) -> Result<DynData, SerializeError> {
if let Some(state) = Self::get_state(state) {
for (i, curr) in self.valid.iter().enumerate() {
if curr == state {
return Ok(DynData::Int(i as i32));
}
}
Err(SerializeError::Custom(Box::new(AssemblerSerializeError(
*state,
))))
} else {
Ok(DynData::Int(-1))
}
}
fn draw(
&self,
name: &str,
_: Option<&State>,
_: Option<&RenderingContext>,
rot: Rotation,
) -> ImageHolder {
let mut base = load(name);
let mut out = load(match name {
"ground-factory" | "air-factory" | "naval-factory" => "factory-out-3",
_ => "factory-out-3-dark",
});
out.rotate(rot.rotated(false).count());
base.overlay(&out);
base.overlay(&load(&match name {
"ground-factory" | "air-factory" | "naval-factory" => {
format!("factory-top-{}", self.size)
}
_ => format!("{name}-top"),
}));
base
}
/// format:
/// - call [`read_payload_block`]
/// - progress: [`f32`]
/// - plan: [`u16`]
/// - point: ([`f32`], [`f32`]) (maybe [`NaN`](f32::NAN))
fn read(
&self,
_: &mut Build,
reg: &BlockRegistry,
mapping: &EntityMapping,
buff: &mut DataRead,
) -> Result<(), DataReadError> {
read_payload_block(reg, mapping, buff)?;
buff.skip(14)
}
}
#[derive(Clone, Copy, Debug, Eq, PartialEq, Error)]
#[error("invalid unit index ({idx}, valid: {count})")]
pub struct AssemblerDeserializeError {
pub idx: i32,
pub count: i32,
}
#[derive(Clone, Copy, Debug, Eq, PartialEq, Error)]
#[error("invalid unit {0:?}")]
pub struct AssemblerSerializeError(unit::Type);