//! crate for dealing with mindustry
#![feature(lazy_cell, array_chunks, const_trait_impl)]
pub mod block;
mod content;
pub mod data;
pub mod fluid;
pub mod item;
mod logic;
pub mod modifier;
mod registry;
mod team;
pub mod unit;
mod utils;
#[doc(inline)]
pub use {
block::build_registry,
data::{
dynamic::DynData,
map::{Map, MapSerializer},
renderer::Renderable,
schematic::{Schematic, SchematicSerializer},
Serializer,
},
};