mindustry logic execution, map- and schematic- parsing and rendering
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//! crate for dealing with mindustry
#![feature(
    array_chunks,
    const_trait_impl,
    unchecked_math,
    slice_as_chunks,
    slice_swap_unchecked,
    portable_simd,
    trace_macros,
    let_chains,
    effects,
    test
)]
#![warn(
    clippy::multiple_unsafe_ops_per_block,
    clippy::missing_const_for_fn,
    clippy::missing_safety_doc,
    unsafe_op_in_unsafe_fn,
    clippy::dbg_macro,
    clippy::perf
)]
pub mod block;
mod content;
pub mod data;
pub mod fluid;
pub mod item;
mod logic;
pub mod modifier;
mod team;
pub mod unit;
mod utils;
#[doc(inline)]
pub use data::{map::Map, renderer::Renderable, schematic::Schematic, Serializable};