use std::fmt;
#[derive(Clone, Copy, Debug, Eq, Ord, PartialEq, PartialOrd)]
pub struct Team(u8);
impl Team
{
pub fn of(id: u8) -> Self
{
Self(id)
}
pub fn get_id(&self) -> u8
{
self.0
}
pub fn is_base(&self) -> bool
{
self.0 < 6
}
pub fn get_name(&self) -> Option<&'static str>
{
match self.0
{
0 => Some("derelict"),
1 => Some("sharded"),
2 => Some("crux"),
3 => Some("malis"),
4 => Some("green"),
5 => Some("blue"),
_ => None,
}
}
}
impl From<u8> for Team
{
fn from(value: u8) -> Self
{
Team::of(value)
}
}
impl From<Team> for u8
{
fn from(value: Team) -> Self
{
value.0
}
}
impl fmt::Display for Team
{
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result
{
match self.0
{
0 => f.write_str("Derelict"),
1 => f.write_str("Sharded"),
2 => f.write_str("Crux"),
3 => f.write_str("Malis"),
4 => f.write_str("Green"),
5 => f.write_str("Blue"),
id => write!(f, "Team #{id}"),
}
}
}
pub const DERELICT: Team = Team(0);
pub const SHARDED: Team = Team(1);
pub const CRUX: Team = Team(2);
pub const MALIS: Team = Team(3);
pub const GREEN: Team = Team(4);
pub const BLUE: Team = Team(5);