use fast_image_resize as fr;
use image::{Rgb, Rgba, RgbaImage};
use std::num::NonZeroU32;
pub trait ImageUtils {
fn tint(&mut self, color: Rgb<u8>) -> &mut Self;
fn repeat(&mut self, with: &RgbaImage) -> &mut Self;
fn overlay(&mut self, with: &RgbaImage, x: u32, y: u32) -> &mut Self;
unsafe fn scale(self, to: u32) -> Self;
}
impl ImageUtils for RgbaImage {
fn tint(&mut self, color: Rgb<u8>) -> &mut Self {
let [tr, tg, tb] = [
color[0] as f32 / 255.0,
color[1] as f32 / 255.0,
color[2] as f32 / 255.0,
];
for Rgba([r, g, b, _]) in self.pixels_mut() {
*r = (*r as f32 * tr) as u8;
*g = (*g as f32 * tg) as u8;
*b = (*b as f32 * tb) as u8;
}
self
}
fn repeat(&mut self, with: &RgbaImage) -> &mut Self {
for x in 0..(self.width() / with.width()) {
for y in 0..(self.height() / with.height()) {
self.overlay(with, x * with.width(), y * with.height());
}
}
self
}
fn overlay(&mut self, with: &RgbaImage, x: u32, y: u32) -> &mut Self {
for j in 0..with.height() {
for i in 0..with.width() {
let get = with.get_pixel(i, j);
if get[3] > 5 {
self.put_pixel(i + x, j + y, *get);
}
}
}
self
}
/// scales a image
///
/// SAFETY: to and width and height cannot be 0.
unsafe fn scale(self, to: u32) -> Self {
debug_assert_ne!(to, 0);
debug_assert_ne!(self.width(), 0);
debug_assert_ne!(self.height(), 0);
let to = NonZeroU32::new_unchecked(to);
let src = fr::Image::from_vec_u8(
NonZeroU32::new_unchecked(self.width()),
NonZeroU32::new_unchecked(self.height()),
self.into_vec(),
fr::PixelType::U8x4,
)
.unwrap();
let mut dst = fr::Image::new(to, to, fr::PixelType::U8x4);
fr::Resizer::new(fr::ResizeAlg::Nearest)
.resize(&src.view(), &mut dst.view_mut())
.unwrap();
RgbaImage::from_raw(to.get(), to.get(), dst.into_vec()).unwrap()
}
}