addon for remapping inputs
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README.md
RemapTools
A tool that allows the remapping of InputMap actions in godot4.
Features
Supports:
- Multiple joypad types:
- Xbox
- Nintendo switch
- Playstation
- Fallback icons for a generic controller
- Keyboard
- Mouse
Warning The Switch, Playstation icons are not tested, as I do not have them.
Note Nintendo switch does not have a guide button--the xbox or ps button--so beware.
Usage
var button = RemapButton.new()
button.action = "ui_left"
button._name = "left"
add_child(button)
Installation
With the Godot Package Manager
> **Note** The information here may not be up to date. For most up to date information, see [gpm#using-packages](https://github.com/godot-package-manager#using-packages-quickstart)
> **Warning** This addon is not compatible with being used as a sub addon(a addon to another addon), as it uses classes.
This addon is installable via the [gpm](https://github.com/godot-package-manager).
To install, create a [`godot.package`](https://github.com/godot-package-manager#godotpackage) file.
It should look something like this.
packages: {
@bendn/remap: 5.0.5
}
gpm update # in the same dir as your godot.package

