sokoban
Diffstat (limited to 'Player.tscn')
-rw-r--r--Player.tscn312
1 files changed, 0 insertions, 312 deletions
diff --git a/Player.tscn b/Player.tscn
deleted file mode 100644
index 8d978df..0000000
--- a/Player.tscn
+++ /dev/null
@@ -1,312 +0,0 @@
-[gd_scene load_steps=28 format=2]
-
-[ext_resource path="res://Player.gd" type="Script" id=1]
-[ext_resource path="res://cuberot.png" type="Texture" id=2]
-[ext_resource path="res://arrow.png" type="Texture" id=3]
-[ext_resource path="res://spot.png" type="Texture" id=4]
-
-[sub_resource type="Curve" id=1]
-_data = [ Vector2( 0.0184332, 0.967672 ), 0.0, 0.0, 0, 0, Vector2( 0.184332, 0.795259 ), 0.0, 0.0, 0, 0, Vector2( 0.308756, 0.890086 ), 0.0, 0.0, 0, 0, Vector2( 0.474654, 0.769397 ), 0.0, 0.0, 0, 0, Vector2( 0.585253, 0.950431 ), 0.0, 0.0, 0, 0, Vector2( 0.714286, 0.924569 ), 0.0, 0.0, 0, 0, Vector2( 0.83871, 0.786638 ), 0.0, 0.0, 0, 0, Vector2( 1, 0 ), 0.0, 0.0, 0, 0 ]
-
-[sub_resource type="Gradient" id=2]
-offsets = PoolRealArray( 0, 0.944751, 1 )
-colors = PoolColorArray( 1, 1, 1, 1, 1, 1, 1, 0.952128, 1, 1, 1, 0 )
-
-[sub_resource type="RectangleShape2D" id=3]
-extents = Vector2( 7.5, 7.5 )
-
-[sub_resource type="Animation" id=19]
-resource_name = "Idle"
-length = 0.1
-loop = true
-tracks/0/type = "value"
-tracks/0/path = NodePath("Sprite:frame")
-tracks/0/interp = 1
-tracks/0/loop_wrap = true
-tracks/0/imported = false
-tracks/0/enabled = true
-tracks/0/keys = {
-"times": PoolRealArray( 0 ),
-"transitions": PoolRealArray( 1 ),
-"update": 1,
-"values": [ 0 ]
-}
-
-[sub_resource type="Animation" id=8]
-resource_name = "MoveDown"
-length = 0.35
-loop = true
-step = 0.05
-tracks/0/type = "value"
-tracks/0/path = NodePath("Sprite:frame")
-tracks/0/interp = 1
-tracks/0/loop_wrap = true
-tracks/0/imported = false
-tracks/0/enabled = true
-tracks/0/keys = {
-"times": PoolRealArray( 0, 0.05, 0.1, 0.15, 0.2, 0.25, 0.3 ),
-"transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1 ),
-"update": 1,
-"values": [ 0, 1, 2, 3, 4, 5, 6 ]
-}
-tracks/1/type = "value"
-tracks/1/path = NodePath("Sprite:rotation_degrees")
-tracks/1/interp = 1
-tracks/1/loop_wrap = true
-tracks/1/imported = false
-tracks/1/enabled = true
-tracks/1/keys = {
-"times": PoolRealArray( 0 ),
-"transitions": PoolRealArray( 1 ),
-"update": 1,
-"values": [ 0.0 ]
-}
-
-[sub_resource type="Animation" id=6]
-resource_name = "MoveLeft"
-length = 0.35
-loop = true
-tracks/0/type = "value"
-tracks/0/path = NodePath("Sprite:rotation_degrees")
-tracks/0/interp = 1
-tracks/0/loop_wrap = true
-tracks/0/imported = false
-tracks/0/enabled = true
-tracks/0/keys = {
-"times": PoolRealArray( 0 ),
-"transitions": PoolRealArray( 1 ),
-"update": 1,
-"values": [ 90.0 ]
-}
-tracks/1/type = "value"
-tracks/1/path = NodePath("Sprite:frame")
-tracks/1/interp = 1
-tracks/1/loop_wrap = true
-tracks/1/imported = false
-tracks/1/enabled = true
-tracks/1/keys = {
-"times": PoolRealArray( 0, 0.05, 0.1, 0.15, 0.2, 0.25, 0.3 ),
-"transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1 ),
-"update": 1,
-"values": [ 0, 1, 2, 3, 4, 5, 6 ]
-}
-
-[sub_resource type="Animation" id=20]
-resource_name = "MoveRight"
-length = 0.35
-loop = true
-tracks/0/type = "value"
-tracks/0/path = NodePath("Sprite:rotation_degrees")
-tracks/0/interp = 1
-tracks/0/loop_wrap = true
-tracks/0/imported = false
-tracks/0/enabled = true
-tracks/0/keys = {
-"times": PoolRealArray( 0 ),
-"transitions": PoolRealArray( 1 ),
-"update": 1,
-"values": [ -90.0 ]
-}
-tracks/1/type = "value"
-tracks/1/path = NodePath("Sprite:frame")
-tracks/1/interp = 1
-tracks/1/loop_wrap = true
-tracks/1/imported = false
-tracks/1/enabled = true
-tracks/1/keys = {
-"times": PoolRealArray( 0, 0.05, 0.1, 0.15, 0.2, 0.25, 0.3 ),
-"transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1 ),
-"update": 1,
-"values": [ 0, 1, 2, 3, 4, 5, 6 ]
-}
-
-[sub_resource type="Animation" id=7]
-resource_name = "MoveUp"
-length = 0.35
-loop = true
-step = 0.01
-tracks/0/type = "value"
-tracks/0/path = NodePath("Sprite:rotation_degrees")
-tracks/0/interp = 1
-tracks/0/loop_wrap = true
-tracks/0/imported = false
-tracks/0/enabled = true
-tracks/0/keys = {
-"times": PoolRealArray( 0 ),
-"transitions": PoolRealArray( 1 ),
-"update": 1,
-"values": [ 180.0 ]
-}
-tracks/1/type = "value"
-tracks/1/path = NodePath("Sprite:frame")
-tracks/1/interp = 1
-tracks/1/loop_wrap = true
-tracks/1/imported = false
-tracks/1/enabled = true
-tracks/1/keys = {
-"times": PoolRealArray( 0, 0.05, 0.1, 0.15, 0.2, 0.25, 0.3 ),
-"transitions": PoolRealArray( 1, 1, 1, 1, 1, 1, 1 ),
-"update": 1,
-"values": [ 0, 1, 2, 3, 4, 5, 6 ]
-}
-
-[sub_resource type="Animation" id=21]
-length = 0.001
-tracks/0/type = "value"
-tracks/0/path = NodePath("Sprite:frame")
-tracks/0/interp = 1
-tracks/0/loop_wrap = true
-tracks/0/imported = false
-tracks/0/enabled = true
-tracks/0/keys = {
-"times": PoolRealArray( 0 ),
-"transitions": PoolRealArray( 1 ),
-"update": 0,
-"values": [ 0 ]
-}
-tracks/1/type = "value"
-tracks/1/path = NodePath("Sprite:rotation_degrees")
-tracks/1/interp = 1
-tracks/1/loop_wrap = true
-tracks/1/imported = false
-tracks/1/enabled = true
-tracks/1/keys = {
-"times": PoolRealArray( 0 ),
-"transitions": PoolRealArray( 1 ),
-"update": 0,
-"values": [ -90.0 ]
-}
-
-[sub_resource type="AnimationNodeAnimation" id=24]
-animation = "Idle"
-
-[sub_resource type="AnimationNodeAnimation" id=25]
-animation = "Idle"
-
-[sub_resource type="AnimationNodeAnimation" id=22]
-animation = "Idle"
-
-[sub_resource type="AnimationNodeAnimation" id=23]
-animation = "Idle"
-
-[sub_resource type="AnimationNodeBlendSpace2D" id=9]
-blend_point_0/node = SubResource( 24 )
-blend_point_0/pos = Vector2( -0.1, 0 )
-blend_point_1/node = SubResource( 25 )
-blend_point_1/pos = Vector2( 0, 0.6 )
-blend_point_2/node = SubResource( 22 )
-blend_point_2/pos = Vector2( 0.1, 0 )
-blend_point_3/node = SubResource( 23 )
-blend_point_3/pos = Vector2( 0, -0.6 )
-
-[sub_resource type="AnimationNodeAnimation" id=15]
-animation = "MoveDown"
-
-[sub_resource type="AnimationNodeAnimation" id=16]
-animation = "MoveRight"
-
-[sub_resource type="AnimationNodeAnimation" id=17]
-animation = "MoveUp"
-
-[sub_resource type="AnimationNodeAnimation" id=18]
-animation = "MoveLeft"
-
-[sub_resource type="AnimationNodeBlendSpace2D" id=10]
-blend_point_0/node = SubResource( 15 )
-blend_point_0/pos = Vector2( 0, 1 )
-blend_point_1/node = SubResource( 16 )
-blend_point_1/pos = Vector2( 1, 0 )
-blend_point_2/node = SubResource( 17 )
-blend_point_2/pos = Vector2( 0, -1 )
-blend_point_3/node = SubResource( 18 )
-blend_point_3/pos = Vector2( -1, 0 )
-blend_mode = 1
-
-[sub_resource type="AnimationNodeStateMachineTransition" id=11]
-
-[sub_resource type="AnimationNodeStateMachineTransition" id=12]
-
-[sub_resource type="AnimationNodeStateMachine" id=13]
-states/Idle/node = SubResource( 9 )
-states/Idle/position = Vector2( 517, 64 )
-states/Run/node = SubResource( 10 )
-states/Run/position = Vector2( 663, 64 )
-transitions = [ "Idle", "Run", SubResource( 11 ), "Run", "Idle", SubResource( 12 ) ]
-start_node = "Idle"
-
-[sub_resource type="AnimationNodeStateMachinePlayback" id=14]
-
-[node name="Player" type="Area2D"]
-collision_layer = 0
-collision_mask = 2
-script = ExtResource( 1 )
-
-[node name="Light2D" type="Light2D" parent="."]
-position = Vector2( 8, 8 )
-texture = ExtResource( 4 )
-color = Color( 0.14902, 0.360784, 1, 1 )
-shadow_enabled = true
-shadow_gradient_length = 1.0
-shadow_filter = 3
-shadow_filter_smooth = 4.0
-
-[node name="CPUParticles2D" type="CPUParticles2D" parent="."]
-show_behind_parent = true
-position = Vector2( 8, 8 )
-amount = 4
-local_coords = false
-gravity = Vector2( 0, 0 )
-scale_amount = 5.0
-scale_amount_random = 1.0
-scale_amount_curve = SubResource( 1 )
-color_ramp = SubResource( 2 )
-
-[node name="Direction" type="Sprite" parent="."]
-position = Vector2( 8, 8 )
-z_index = 1
-texture = ExtResource( 3 )
-offset = Vector2( 9.95932, -0.107321 )
-
-[node name="Tween" type="Tween" parent="."]
-
-[node name="RayCast2D" type="RayCast2D" parent="."]
-visible = false
-position = Vector2( 8, 8 )
-cast_to = Vector2( 50, 0 )
-
-[node name="Sprite" type="Sprite" parent="."]
-position = Vector2( 8, 8 )
-rotation = -1.5708
-texture = ExtResource( 2 )
-centered = false
-offset = Vector2( -8, -8 )
-hframes = 7
-
-[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
-visible = false
-position = Vector2( 8, 8 )
-shape = SubResource( 3 )
-
-[node name="Camera2D" type="Camera2D" parent="."]
-position = Vector2( 8, 8 )
-current = true
-zoom = Vector2( 0.5, 0.5 )
-smoothing_enabled = true
-smoothing_speed = 4.0
-
-[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
-anims/Idle = SubResource( 19 )
-anims/MoveDown = SubResource( 8 )
-anims/MoveLeft = SubResource( 6 )
-anims/MoveRight = SubResource( 20 )
-anims/MoveUp = SubResource( 7 )
-anims/RESET = SubResource( 21 )
-
-[node name="AnimationTree" type="AnimationTree" parent="."]
-tree_root = SubResource( 13 )
-anim_player = NodePath("../AnimationPlayer")
-parameters/playback = SubResource( 14 )
-parameters/Idle/blend_position = Vector2( 0, 0 )
-parameters/Run/blend_position = Vector2( 0, 0 )
-
-[connection signal="body_exited" from="." to="." method="_on_Player_body_exited"]