sokoban
Diffstat (limited to 'SoundFX.gd')
-rw-r--r--SoundFX.gd30
1 files changed, 0 insertions, 30 deletions
diff --git a/SoundFX.gd b/SoundFX.gd
deleted file mode 100644
index cb8100f..0000000
--- a/SoundFX.gd
+++ /dev/null
@@ -1,30 +0,0 @@
-extends Node
-
-var res = "res://"
-
-var sounds = {
- "victory": load(res + "victory.wav"),
- "motion_box": load(res + "motion_box.wav"),
- "defeat": load(res + "gameover.wav"),
- "walk": load(res + "walk.wav")
-}
-
-onready var sound_players = get_children()
-
-
-func play(sound_string, volume_db = 0, pitch_scale = randf() + 0.4):
- if sound_string == "target":
- if not $WINTONEPLAYER.playing:
- $WINTONEPLAYER.stream = sounds[sound_string]
- $WINTONEPLAYER.play()
- yield($WINTONEPLAYER, "finished")
- return
- return
- for soundPlayer in sound_players:
- if not soundPlayer.playing:
- soundPlayer.pitch_scale = pitch_scale
- soundPlayer.volume_db = volume_db
- soundPlayer.stream = sounds[sound_string]
- soundPlayer.play()
- return
- print_debug("TOO MANY SOUNDS")