Diffstat (limited to 'bullets/scenes/missile.tscn')
| -rw-r--r-- | bullets/scenes/missile.tscn | 65 |
1 files changed, 0 insertions, 65 deletions
diff --git a/bullets/scenes/missile.tscn b/bullets/scenes/missile.tscn deleted file mode 100644 index 04138ee..0000000 --- a/bullets/scenes/missile.tscn +++ /dev/null @@ -1,65 +0,0 @@ -[gd_scene load_steps=8 format=2] - -[ext_resource path="res://sounds/missile.wav" type="AudioStream" id=2] -[ext_resource path="res://effects/Trail.tscn" type="PackedScene" id=3] -[ext_resource path="res://sprites/PlayerMissle.png" type="Texture" id=4] -[ext_resource path="res://bullets/scripts/missile.gd" type="Script" id=5] -[ext_resource path="res://sprites/spot.png" type="Texture" id=6] - -[sub_resource type="CapsuleShape2D" id=3] -radius = 6.0 -height = 6.0 - -[sub_resource type="CanvasItemMaterial" id=2] -blend_mode = 1 - -[node name="missile" type="RigidBody2D"] -collision_layer = 32768 -collision_mask = 130 -mass = 80.0 -gravity_scale = 0.0 -script = ExtResource( 5 ) -TERMINAL_VELOCITY = 200.0 -CONSTANT_THRUST = 100.0 -TURN_STRENGTH = 75.0 - -[node name="Trail" parent="." instance=ExtResource( 3 )] -position = Vector2( -5, 0 ) -THICKNESS = 3.0 - -[node name="CollisionPolygon2D" type="CollisionShape2D" parent="."] -rotation = 1.5708 -scale = Vector2( 1, -1 ) -shape = SubResource( 3 ) - -[node name="LaserSound" type="AudioStreamPlayer" parent="."] -stream = ExtResource( 2 ) -volume_db = -20.0 -autoplay = true - -[node name="Sprite" type="Sprite" parent="."] -texture = ExtResource( 4 ) - -[node name="Timer" type="Timer" parent="."] -wait_time = 20.0 -one_shot = true -autostart = true - -[node name="VisibilityNotifier2D" type="VisibilityNotifier2D" parent="."] -position = Vector2( 0.5, -8.9407e-08 ) -scale = Vector2( 0.35, 0.3 ) - -[node name="Light" type="Light2D" parent="."] -material = SubResource( 2 ) -scale = Vector2( 0.5, 0.5 ) -texture = ExtResource( 6 ) -texture_scale = 2.0 -color = Color( 0.145098, 0.658824, 1, 1 ) -energy = 2.0 -shadow_enabled = true -shadow_gradient_length = 3.0 -shadow_filter = 2 -shadow_filter_smooth = 5.0 - -[connection signal="timeout" from="Timer" to="." method="queue_free"] -[connection signal="screen_exited" from="VisibilityNotifier2D" to="." method="_on_VisibilityNotifier2D_screen_exited"] |