Diffstat (limited to 'bullets/scripts/EnemyLaser.gd')
| -rw-r--r-- | bullets/scripts/EnemyLaser.gd | 17 |
1 files changed, 0 insertions, 17 deletions
diff --git a/bullets/scripts/EnemyLaser.gd b/bullets/scripts/EnemyLaser.gd deleted file mode 100644 index 01c24c5..0000000 --- a/bullets/scripts/EnemyLaser.gd +++ /dev/null @@ -1,17 +0,0 @@ -extends RigidBody2D - -const HitEffect = preload("res://effects/HitEffect.tscn") - - -func _ready(): - randomize() - var animatedSprite = $AnimatedSprite - animatedSprite.frame = rand_range(0, 13) - - -func create_hit_effect(): - Game.instance_scene_on_main(HitEffect, global_position) - - -func _on_VisibilityNotifier2D_screen_exited(): - queue_free() |