Diffstat (limited to 'bullets/scripts/EnemyLaser.gd')
-rw-r--r--bullets/scripts/EnemyLaser.gd17
1 files changed, 0 insertions, 17 deletions
diff --git a/bullets/scripts/EnemyLaser.gd b/bullets/scripts/EnemyLaser.gd
deleted file mode 100644
index 01c24c5..0000000
--- a/bullets/scripts/EnemyLaser.gd
+++ /dev/null
@@ -1,17 +0,0 @@
-extends RigidBody2D
-
-const HitEffect = preload("res://effects/HitEffect.tscn")
-
-
-func _ready():
- randomize()
- var animatedSprite = $AnimatedSprite
- animatedSprite.frame = rand_range(0, 13)
-
-
-func create_hit_effect():
- Game.instance_scene_on_main(HitEffect, global_position)
-
-
-func _on_VisibilityNotifier2D_screen_exited():
- queue_free()