Diffstat (limited to 'effects/glitch.tres')
-rw-r--r--effects/glitch.tres14
1 files changed, 0 insertions, 14 deletions
diff --git a/effects/glitch.tres b/effects/glitch.tres
deleted file mode 100644
index 0062913..0000000
--- a/effects/glitch.tres
+++ /dev/null
@@ -1,14 +0,0 @@
-[gd_resource type="Shader" format=2]
-
-[resource]
-code = "shader_type canvas_item;
-
-uniform bool apply = false;
-uniform float offset = 1.;
-
-void fragment(){
- vec4 green_channel = texture(SCREEN_TEXTURE, SCREEN_UV);
- vec4 red_channel = texture(SCREEN_TEXTURE, vec2(SCREEN_UV.x + (offset * SCREEN_PIXEL_SIZE.x), SCREEN_UV.y));
- vec4 blue_channel = texture(SCREEN_TEXTURE, vec2(SCREEN_UV.x - (offset * SCREEN_PIXEL_SIZE.x), SCREEN_UV.y));
- COLOR = vec4(red_channel.r, green_channel.g, blue_channel.b, 1.);
-}"