Diffstat (limited to 'enemy/scenes/Difficulty Scaling.tscn')
-rw-r--r--enemy/scenes/Difficulty Scaling.tscn78
1 files changed, 0 insertions, 78 deletions
diff --git a/enemy/scenes/Difficulty Scaling.tscn b/enemy/scenes/Difficulty Scaling.tscn
deleted file mode 100644
index 3615297..0000000
--- a/enemy/scenes/Difficulty Scaling.tscn
+++ /dev/null
@@ -1,78 +0,0 @@
-[gd_scene load_steps=8 format=2]
-
-[ext_resource path="res://enemy/scenes/EasyEnemy.tscn" type="PackedScene" id=1]
-[ext_resource path="res://enemy/scenes/Enemy.tscn" type="PackedScene" id=2]
-[ext_resource path="res://enemy/scenes/HardEnemy.tscn" type="PackedScene" id=3]
-[ext_resource path="res://enemy/scenes/Boss.tscn" type="PackedScene" id=5]
-[ext_resource path="res://enemy/scenes/UFO.tscn" type="PackedScene" id=7]
-[ext_resource path="res://enemy/scenes/Boss2.tscn" type="PackedScene" id=8]
-[ext_resource path="res://enemy/scenes/FInalBOss.tscn" type="PackedScene" id=9]
-
-[node name="Difficulty Scaling" type="Node2D"]
-
-[node name="Difficulty_Easy" type="Node2D" parent="."]
-
-[node name="octopus" parent="Difficulty_Easy" instance=ExtResource( 1 )]
-stop_pos = Vector2( 200, 0 )
-
-[node name="Difficulty_Medium" type="Node2D" parent="."]
-
-[node name="basicdude" parent="Difficulty_Medium" instance=ExtResource( 2 )]
-
-[node name="octopus" parent="Difficulty_Medium" instance=ExtResource( 1 )]
-stop_pos = Vector2( 200, 0 )
-
-[node name="Difficulty_Hard" type="Node2D" parent="."]
-
-[node name="basicdude" parent="Difficulty_Hard" instance=ExtResource( 2 )]
-
-[node name="hardenemy" parent="Difficulty_Hard" instance=ExtResource( 3 )]
-stop_pos = Vector2( 200, 0 )
-
-[node name="ufo" parent="Difficulty_Hard" instance=ExtResource( 7 )]
-stop_pos = Vector2( 200, 0 )
-
-[node name="Difficulty_Boss" type="Node2D" parent="."]
-
-[node name="squid" parent="Difficulty_Boss" instance=ExtResource( 5 )]
-stop_pos = Vector2( 200, 0 )
-
-[node name="Difficulty_Impossible" type="Node2D" parent="."]
-
-[node name="squid" parent="Difficulty_Impossible" instance=ExtResource( 5 )]
-stop_pos = Vector2( 200, 0 )
-
-[node name="basicdudestronkened" parent="Difficulty_Impossible" instance=ExtResource( 2 )]
-ARMOR = 50
-score_on_kill = 30
-shootspeed = 1.2
-stop_pos = Vector2( 200, 0 )
-
-[node name="stronkenedufo" parent="Difficulty_Impossible" instance=ExtResource( 7 )]
-ARMOR = 50
-score_on_kill = 150
-shootspeed = 4.0
-stop_pos = Vector2( 190, 0 )
-
-[node name="Congrats_you beat the game now die" type="Node2D" parent="."]
-
-[node name="bigboi" parent="Congrats_you beat the game now die" instance=ExtResource( 8 )]
-stop_pos = Vector2( 200, 0 )
-
-[node name="fuckyou" type="Node2D" parent="."]
-
-[node name="bigboi" parent="fuckyou" instance=ExtResource( 8 )]
-stop_pos = Vector2( 200, 0 )
-
-[node name="squid" parent="fuckyou" instance=ExtResource( 5 )]
-stop_pos = Vector2( 200, 0 )
-
-[node name="LAST BOSS EVER" type="Node2D" parent="."]
-
-[node name="finale" parent="LAST BOSS EVER" instance=ExtResource( 9 )]
-score_on_kill = 1000
-
-[node name="IF YOUR STILL ALIVE, YOU ARENT NOW" type="Node2D" parent="."]
-
-[node name="finale" parent="IF YOUR STILL ALIVE, YOU ARENT NOW" instance=ExtResource( 9 )]
-ARMOR = 2000