Diffstat (limited to 'enemy/scenes/Drone.tscn')
| -rw-r--r-- | enemy/scenes/Drone.tscn | 141 |
1 files changed, 0 insertions, 141 deletions
diff --git a/enemy/scenes/Drone.tscn b/enemy/scenes/Drone.tscn deleted file mode 100644 index df92f7f..0000000 --- a/enemy/scenes/Drone.tscn +++ /dev/null @@ -1,141 +0,0 @@ -[gd_scene load_steps=7 format=2] - -[ext_resource path="res://enemy/scripts/Drone.gd" type="Script" id=1] -[ext_resource path="res://sprites/drone_base.png" type="Texture" id=2] -[ext_resource path="res://sprites/turret.png" type="Texture" id=3] - -[sub_resource type="CircleShape2D" id=1] -radius = 18.0278 - -[sub_resource type="Animation" id=3] -length = 0.001 -tracks/0/type = "value" -tracks/0/path = NodePath("turret:frame") -tracks/0/interp = 1 -tracks/0/loop_wrap = true -tracks/0/imported = false -tracks/0/enabled = true -tracks/0/keys = { -"times": PoolRealArray( 0 ), -"transitions": PoolRealArray( 1 ), -"update": 0, -"values": [ 1 ] -} - -[sub_resource type="Animation" id=2] -resource_name = "firing" -length = 0.5 -tracks/0/type = "value" -tracks/0/path = NodePath("shootsfx:playing") -tracks/0/interp = 1 -tracks/0/loop_wrap = true -tracks/0/imported = false -tracks/0/enabled = true -tracks/0/keys = { -"times": PoolRealArray( 0 ), -"transitions": PoolRealArray( 1 ), -"update": 1, -"values": [ true ] -} -tracks/1/type = "value" -tracks/1/path = NodePath("turret:frame") -tracks/1/interp = 1 -tracks/1/loop_wrap = true -tracks/1/imported = false -tracks/1/enabled = true -tracks/1/keys = { -"times": PoolRealArray( 0, 0.2, 0.5 ), -"transitions": PoolRealArray( 1, 1, 1 ), -"update": 1, -"values": [ 0, 1, 0 ] -} -tracks/2/type = "method" -tracks/2/path = NodePath(".") -tracks/2/interp = 1 -tracks/2/loop_wrap = true -tracks/2/imported = false -tracks/2/enabled = true -tracks/2/keys = { -"times": PoolRealArray( 0.3 ), -"transitions": PoolRealArray( 1 ), -"values": [ { -"args": [ ], -"method": "spawn_bullet" -} ] -} -tracks/3/type = "value" -tracks/3/path = NodePath("appearFlash:visible") -tracks/3/interp = 1 -tracks/3/loop_wrap = true -tracks/3/imported = false -tracks/3/enabled = true -tracks/3/keys = { -"times": PoolRealArray( 0.4 ), -"transitions": PoolRealArray( 1 ), -"update": 1, -"values": [ true ] -} - -[node name="Drone" type="RigidBody2D"] -collision_layer = 34 -gravity_scale = 0.0 -script = ExtResource( 1 ) - -[node name="CollisionShape2D" type="CollisionShape2D" parent="."] -shape = SubResource( 1 ) - -[node name="base" type="Sprite" parent="."] -texture = ExtResource( 2 ) - -[node name="turret" type="Sprite" parent="."] -texture = ExtResource( 3 ) -centered = false -offset = Vector2( -1, -4 ) -hframes = 2 -frame = 1 - -[node name="appearFlash" type="Sprite" parent="."] - -[node name="Tween" type="Tween" parent="."] - -[node name="AnimationPlayer" type="AnimationPlayer" parent="."] -anims/RESET = SubResource( 3 ) -anims/firing = SubResource( 2 ) - -[node name="shootCooldown" type="Timer" parent="."] - -[node name="rays" type="Node2D" parent="."] - -[node name="RayCast2D" type="RayCast2D" parent="rays"] -position = Vector2( 0, 17 ) -enabled = true -collision_mask = 32777 -collide_with_areas = true - -[node name="RayCast2D2" type="RayCast2D" parent="rays"] -position = Vector2( 17, 0 ) -rotation = -1.5708 -enabled = true -collision_mask = 32777 -collide_with_areas = true - -[node name="RayCast2D3" type="RayCast2D" parent="rays"] -position = Vector2( 0, -17 ) -rotation = 3.14159 -enabled = true -collision_mask = 32777 -collide_with_areas = true - -[node name="RayCast2D4" type="RayCast2D" parent="rays"] -position = Vector2( -17, 0 ) -rotation = 1.5708 -enabled = true -collision_mask = 32777 -collide_with_areas = true - -[node name="Camera2D" type="Camera2D" parent="."] - -[node name="shootsfx" type="AudioStreamPlayer" parent="."] - -[connection signal="body_entered" from="." to="." method="_on_Drone_body_entered"] -[connection signal="timeout" from="shootCooldown" to="." method="shoot"] |