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[gd_scene load_steps=4 format=2]

[ext_resource path="res://enemy/scenes/Enemy.tscn" type="PackedScene" id=1]
[ext_resource path="res://enemy/scripts/Boss.gd" type="Script" id=2]

[sub_resource type="RectangleShape2D" id=1]
resource_local_to_scene = true
extents = Vector2( 4.5, 4.5 )

[node name="squid" instance=ExtResource( 1 )]
script = ExtResource( 2 )
drop_power_up = true
ARMOR = 75
score_on_kill = 200
SPEED = 10
shootspeed = 0.2
stop_pos = Vector2( 100, 0 )

[node name="Sprite" parent="." index="0"]
rotation = 1.5708
animation = "New Anim 2"

[node name="CollisionShape2D" parent="." index="1"]
position = Vector2( -0.5, 0 )
shape = SubResource( 1 )

[node name="Timer" parent="." index="3"]
wait_time = 2.0