small racing game im working on
Diffstat (limited to 'assets/cars/cruella/cruella.tscn')
-rw-r--r--assets/cars/cruella/cruella.tscn7
1 files changed, 1 insertions, 6 deletions
diff --git a/assets/cars/cruella/cruella.tscn b/assets/cars/cruella/cruella.tscn
index 258961f..e88fd06 100644
--- a/assets/cars/cruella/cruella.tscn
+++ b/assets/cars/cruella/cruella.tscn
@@ -1,4 +1,4 @@
-[gd_scene load_steps=4 format=3]
+[gd_scene load_steps=4 format=3 uid="uid://lctst86imb7m"]
[ext_resource type="PackedScene" uid="uid://ci8a2pe7ux1ol" path="res://assets/cars/cruella/cruella.blend" id="1_nkrbo"]
[ext_resource type="Script" path="res://classes/car.gd" id="2_rs08l"]
@@ -7,7 +7,6 @@
size = Vector3(3, 1, 5.5)
[node name="Cruella" instance=ExtResource("1_nkrbo")]
-mass = 300.0
script = ExtResource("2_rs08l")
MAX_ENGINE_FORCE = 600.0
@@ -15,7 +14,6 @@ MAX_ENGINE_FORCE = 600.0
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1.2, -0.5, 2.241)
use_as_steering = true
wheel_rest_length = 0.2
-suspension_travel = 0.2
suspension_stiffness = 200.0
damping_compression = 0.7
damping_relaxation = 0.8
@@ -28,7 +26,6 @@ transform = Transform3D(9.55344e-16, -2.18557e-08, 0.5, -0.5, -2.18557e-08, 1.52
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1.2, -0.5, 2.24148)
use_as_steering = true
wheel_rest_length = 0.2
-suspension_travel = 0.2
suspension_stiffness = 200.0
damping_compression = 0.7
damping_relaxation = 0.8
@@ -41,7 +38,6 @@ transform = Transform3D(1.96179e-15, 9.73536e-08, -0.5, -0.5, -2.18557e-08, -6.2
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1.2, -0.5, -1.74956)
use_as_traction = true
wheel_rest_length = 0.2
-suspension_travel = 0.2
suspension_stiffness = 200.0
suspension_max_force = 10000.0
damping_compression = 0.7
@@ -55,7 +51,6 @@ transform = Transform3D(1.96179e-15, 9.73536e-08, -0.5, -0.5, -2.18557e-08, -6.2
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1.2, -0.5, -1.75)
use_as_traction = true
wheel_rest_length = 0.2
-suspension_travel = 0.2
suspension_stiffness = 200.0
damping_compression = 0.7
damping_relaxation = 0.8