small racing game im working on
Diffstat (limited to 'assets/cars/cruella/cruella.tscn')
| -rw-r--r-- | assets/cars/cruella/cruella.tscn | 7 |
1 files changed, 1 insertions, 6 deletions
diff --git a/assets/cars/cruella/cruella.tscn b/assets/cars/cruella/cruella.tscn index 258961f..e88fd06 100644 --- a/assets/cars/cruella/cruella.tscn +++ b/assets/cars/cruella/cruella.tscn @@ -1,4 +1,4 @@ -[gd_scene load_steps=4 format=3] +[gd_scene load_steps=4 format=3 uid="uid://lctst86imb7m"] [ext_resource type="PackedScene" uid="uid://ci8a2pe7ux1ol" path="res://assets/cars/cruella/cruella.blend" id="1_nkrbo"] [ext_resource type="Script" path="res://classes/car.gd" id="2_rs08l"] @@ -7,7 +7,6 @@ size = Vector3(3, 1, 5.5) [node name="Cruella" instance=ExtResource("1_nkrbo")] -mass = 300.0 script = ExtResource("2_rs08l") MAX_ENGINE_FORCE = 600.0 @@ -15,7 +14,6 @@ MAX_ENGINE_FORCE = 600.0 transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1.2, -0.5, 2.241) use_as_steering = true wheel_rest_length = 0.2 -suspension_travel = 0.2 suspension_stiffness = 200.0 damping_compression = 0.7 damping_relaxation = 0.8 @@ -28,7 +26,6 @@ transform = Transform3D(9.55344e-16, -2.18557e-08, 0.5, -0.5, -2.18557e-08, 1.52 transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1.2, -0.5, 2.24148) use_as_steering = true wheel_rest_length = 0.2 -suspension_travel = 0.2 suspension_stiffness = 200.0 damping_compression = 0.7 damping_relaxation = 0.8 @@ -41,7 +38,6 @@ transform = Transform3D(1.96179e-15, 9.73536e-08, -0.5, -0.5, -2.18557e-08, -6.2 transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1.2, -0.5, -1.74956) use_as_traction = true wheel_rest_length = 0.2 -suspension_travel = 0.2 suspension_stiffness = 200.0 suspension_max_force = 10000.0 damping_compression = 0.7 @@ -55,7 +51,6 @@ transform = Transform3D(1.96179e-15, 9.73536e-08, -0.5, -0.5, -2.18557e-08, -6.2 transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1.2, -0.5, -1.75) use_as_traction = true wheel_rest_length = 0.2 -suspension_travel = 0.2 suspension_stiffness = 200.0 damping_compression = 0.7 damping_relaxation = 0.8 |