small racing game im working on
Diffstat (limited to 'assets/mats/rain.tres')
-rw-r--r--assets/mats/rain.tres13
1 files changed, 13 insertions, 0 deletions
diff --git a/assets/mats/rain.tres b/assets/mats/rain.tres
new file mode 100644
index 0000000..a1786eb
--- /dev/null
+++ b/assets/mats/rain.tres
@@ -0,0 +1,13 @@
+[gd_resource type="ParticleProcessMaterial" format=3 uid="uid://cfjih27cqwnw6"]
+
+[resource]
+emission_shape_scale = Vector3(20, 0, 20)
+emission_shape = 3
+emission_box_extents = Vector3(1, 1, 1)
+direction = Vector3(0, -1, 0)
+spread = 5.0
+initial_velocity_min = 15.0
+initial_velocity_max = 15.0
+collision_mode = 1
+collision_friction = 0.0
+collision_bounce = 0.0