small racing game im working on
Diffstat (limited to 'assets/mats/rain.tres')
| -rw-r--r-- | assets/mats/rain.tres | 13 |
1 files changed, 13 insertions, 0 deletions
diff --git a/assets/mats/rain.tres b/assets/mats/rain.tres new file mode 100644 index 0000000..a1786eb --- /dev/null +++ b/assets/mats/rain.tres @@ -0,0 +1,13 @@ +[gd_resource type="ParticleProcessMaterial" format=3 uid="uid://cfjih27cqwnw6"] + +[resource] +emission_shape_scale = Vector3(20, 0, 20) +emission_shape = 3 +emission_box_extents = Vector3(1, 1, 1) +direction = Vector3(0, -1, 0) +spread = 5.0 +initial_velocity_min = 15.0 +initial_velocity_max = 15.0 +collision_mode = 1 +collision_friction = 0.0 +collision_bounce = 0.0 |