small racing game im working on
Diffstat (limited to 'assets/mats/rain.tres')
| -rw-r--r-- | assets/mats/rain.tres | 13 |
1 files changed, 0 insertions, 13 deletions
diff --git a/assets/mats/rain.tres b/assets/mats/rain.tres deleted file mode 100644 index a1786eb..0000000 --- a/assets/mats/rain.tres +++ /dev/null @@ -1,13 +0,0 @@ -[gd_resource type="ParticleProcessMaterial" format=3 uid="uid://cfjih27cqwnw6"] - -[resource] -emission_shape_scale = Vector3(20, 0, 20) -emission_shape = 3 -emission_box_extents = Vector3(1, 1, 1) -direction = Vector3(0, -1, 0) -spread = 5.0 -initial_velocity_min = 15.0 -initial_velocity_max = 15.0 -collision_mode = 1 -collision_friction = 0.0 -collision_bounce = 0.0 |