small racing game im working on
Diffstat (limited to 'assets/mats/rain.tres')
-rw-r--r--assets/mats/rain.tres13
1 files changed, 0 insertions, 13 deletions
diff --git a/assets/mats/rain.tres b/assets/mats/rain.tres
deleted file mode 100644
index a1786eb..0000000
--- a/assets/mats/rain.tres
+++ /dev/null
@@ -1,13 +0,0 @@
-[gd_resource type="ParticleProcessMaterial" format=3 uid="uid://cfjih27cqwnw6"]
-
-[resource]
-emission_shape_scale = Vector3(20, 0, 20)
-emission_shape = 3
-emission_box_extents = Vector3(1, 1, 1)
-direction = Vector3(0, -1, 0)
-spread = 5.0
-initial_velocity_min = 15.0
-initial_velocity_max = 15.0
-collision_mode = 1
-collision_friction = 0.0
-collision_bounce = 0.0