small racing game im working on
Diffstat (limited to 'assets/meshes/walls/flat_wall.tres')
| -rw-r--r-- | assets/meshes/walls/flat_wall.tres | 33 |
1 files changed, 33 insertions, 0 deletions
diff --git a/assets/meshes/walls/flat_wall.tres b/assets/meshes/walls/flat_wall.tres new file mode 100644 index 0000000..6274fb6 --- /dev/null +++ b/assets/meshes/walls/flat_wall.tres @@ -0,0 +1,33 @@ +[gd_resource type="ArrayMesh" load_steps=3 format=4 uid="uid://bdk4xgf1sode2"] + +[ext_resource type="Material" uid="uid://dd3673p284fqe" path="res://assets/mats/wall.tres" id="1_r5ww7"] + +[sub_resource type="ArrayMesh" id="ArrayMesh_n2oh8"] +_surfaces = [{ +"aabb": AABB(5, -0.5, -5, 1, 3, 10), +"format": 34896613377, +"index_count": 36, +"index_data": PackedByteArray("AwAFAAEAAwAHAAUAAgABAAAAAgADAAEABgAFAAcABgAEAAUAAgAHAAMAAgAGAAcAAQAEAAAAAQAFAAQAAAAGAAIAAAAEAAYA"), +"primitive": 3, +"uv_scale": Vector4(0, 0, 0, 0), +"vertex_count": 8, +"vertex_data": PackedByteArray("AAAAAP7/AAAAAP///v8AAAAAAAAAAAAAAAD//wAAAAD//wAA/v8AAP/////+/wAA//8AAAAAAAD/////AAAAAA==") +}] +blend_shape_mode = 0 + +[resource] +resource_name = "wall_Cube_001" +_surfaces = [{ +"aabb": AABB(5, -0.5, -5, 1, 3, 10), +"attribute_data": PackedByteArray("vV4BPf9f/z//X/8/vJ4BPf+f/z//n/8/TGZAhP9f/3//X/9/TKZAhP+f/3//n/9/vV4BPf9f/z//X/8/vJ4BPf+f/z//n/8/TGZAhP9f/3//X/9/TKZAhP+f/3//n/9/"), +"format": 34896613399, +"index_count": 36, +"index_data": PackedByteArray("CgAQAAQACgAWABAACAAFAAIACAALAAUAFAARABcAFAAOABEABgAVAAkABgASABUAAwAMAAAAAwAPAAwAAQATAAcAAQANABMA"), +"material": ExtResource("1_r5ww7"), +"primitive": 3, +"uv_scale": Vector4(0, 0, 0, 0), +"vertex_count": 24, +"vertex_data": PackedByteArray("AAAAAP7//n8AAAAA/v//vwAAAAD+/6oqAAD///7//n8AAP///v//vwAA///+/6oqAAAAAAAA//8AAAAAAAD/vwAAAAAAAKoqAAD//wAA//8AAP//AAD/vwAA//8AAKoq//8AAP7//n///wAA/v//v///AAD+/1TV//////7//n///////v//v//////+/1TV//8AAAAA/////wAAAAD/v///AAAAAFTV/////wAA////////AAD/v/////8AAFTV/3///wAA/39U1VTV/3///////39U1VTV////fwAA/39U1VTV////f////39U1VTV/3///wAA/3+qKqoq/3///////3+qKqoq////fwAA/3+qKqoq////f////3+qKqoq") +}] +blend_shape_mode = 0 +shadow_mesh = SubResource("ArrayMesh_n2oh8") |