small racing game im working on
Diffstat (limited to 'assets/weather/rain.tscn')
| -rw-r--r-- | assets/weather/rain.tscn | 49 |
1 files changed, 0 insertions, 49 deletions
diff --git a/assets/weather/rain.tscn b/assets/weather/rain.tscn deleted file mode 100644 index 2807b24..0000000 --- a/assets/weather/rain.tscn +++ /dev/null @@ -1,49 +0,0 @@ -[gd_scene load_steps=8 format=3 uid="uid://djuioycs2febt"] - -[ext_resource type="Material" uid="uid://cfjih27cqwnw6" path="res://assets/mats/rain.tres" id="1_qjua6"] -[ext_resource type="Script" path="res://assets/weather/rain.gd" id="2_f4nfm"] -[ext_resource type="Material" uid="uid://d3lp1hy8qhwdh" path="res://assets/weather/rain_mat.tres" id="2_xvn2p"] - -[sub_resource type="FogMaterial" id="FogMaterial_srgm5"] -density = 0.05 -edge_fade = 1e-05 - -[sub_resource type="Curve" id="Curve_iply2"] -max_value = 0.1 -_data = [Vector2(0, 0), 0.0, 0.0, 0, 0, Vector2(0.175439, 0.0469388), 0.0860627, 0.0860627, 0, 0, Vector2(1, 0), 0.0, 0.0, 0, 0] -point_count = 3 - -[sub_resource type="RibbonTrailMesh" id="RibbonTrailMesh_r6n8u"] -material = ExtResource("2_xvn2p") -curve = SubResource("Curve_iply2") - -[sub_resource type="BoxShape3D" id="BoxShape3D_dn7ng"] -size = Vector3(40, 40, 40) - -[node name="selection" type="StaticBody3D"] -collision_layer = 4 -collision_mask = 0 -script = ExtResource("2_f4nfm") -rain_mat = ExtResource("2_xvn2p") - -[node name="fog" type="FogVolume" parent="."] -transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 20, 0) -size = Vector3(42, 42, 42) -material = SubResource("FogMaterial_srgm5") - -[node name="rain" type="GPUParticles3D" parent="."] -transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 40, 0) -amount = 1000 -lifetime = 2.0 -preprocess = 2.0 -randomness = 0.61 -visibility_aabb = AABB(-20, -40, -20, 40, 40, 40) -trail_enabled = true -trail_lifetime = 0.2 -process_material = ExtResource("1_qjua6") -draw_pass_1 = SubResource("RibbonTrailMesh_r6n8u") - -[node name="picker" type="CollisionShape3D" parent="."] -transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 19, 0) -visible = false -shape = SubResource("BoxShape3D_dn7ng") |