small racing game im working on
Diffstat (limited to 'assets/weather/rain.tscn')
-rw-r--r--assets/weather/rain.tscn49
1 files changed, 0 insertions, 49 deletions
diff --git a/assets/weather/rain.tscn b/assets/weather/rain.tscn
deleted file mode 100644
index 2807b24..0000000
--- a/assets/weather/rain.tscn
+++ /dev/null
@@ -1,49 +0,0 @@
-[gd_scene load_steps=8 format=3 uid="uid://djuioycs2febt"]
-
-[ext_resource type="Material" uid="uid://cfjih27cqwnw6" path="res://assets/mats/rain.tres" id="1_qjua6"]
-[ext_resource type="Script" path="res://assets/weather/rain.gd" id="2_f4nfm"]
-[ext_resource type="Material" uid="uid://d3lp1hy8qhwdh" path="res://assets/weather/rain_mat.tres" id="2_xvn2p"]
-
-[sub_resource type="FogMaterial" id="FogMaterial_srgm5"]
-density = 0.05
-edge_fade = 1e-05
-
-[sub_resource type="Curve" id="Curve_iply2"]
-max_value = 0.1
-_data = [Vector2(0, 0), 0.0, 0.0, 0, 0, Vector2(0.175439, 0.0469388), 0.0860627, 0.0860627, 0, 0, Vector2(1, 0), 0.0, 0.0, 0, 0]
-point_count = 3
-
-[sub_resource type="RibbonTrailMesh" id="RibbonTrailMesh_r6n8u"]
-material = ExtResource("2_xvn2p")
-curve = SubResource("Curve_iply2")
-
-[sub_resource type="BoxShape3D" id="BoxShape3D_dn7ng"]
-size = Vector3(40, 40, 40)
-
-[node name="selection" type="StaticBody3D"]
-collision_layer = 4
-collision_mask = 0
-script = ExtResource("2_f4nfm")
-rain_mat = ExtResource("2_xvn2p")
-
-[node name="fog" type="FogVolume" parent="."]
-transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 20, 0)
-size = Vector3(42, 42, 42)
-material = SubResource("FogMaterial_srgm5")
-
-[node name="rain" type="GPUParticles3D" parent="."]
-transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 40, 0)
-amount = 1000
-lifetime = 2.0
-preprocess = 2.0
-randomness = 0.61
-visibility_aabb = AABB(-20, -40, -20, 40, 40, 40)
-trail_enabled = true
-trail_lifetime = 0.2
-process_material = ExtResource("1_qjua6")
-draw_pass_1 = SubResource("RibbonTrailMesh_r6n8u")
-
-[node name="picker" type="CollisionShape3D" parent="."]
-transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 19, 0)
-visible = false
-shape = SubResource("BoxShape3D_dn7ng")