small racing game im working on
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[gd_resource type="StandardMaterial3D" load_steps=2 format=3 uid="uid://be8pta62kxd2j"]

[ext_resource type="Texture2D" uid="uid://2fjjxft1ip57" path="res://assets/textures/road.png" id="1_hqst8"]

[resource]
albedo_texture = ExtResource("1_hqst8")
metallic_specular = 0.0
uv1_scale = Vector3(2, 2, 2)
texture_filter = 0