small racing game im working on
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[gd_resource type="ArrayMesh" load_steps=3 format=3 uid="uid://pe8b3dso12w3"]

[ext_resource type="Material" uid="uid://dd3673p284fqe" path="res://assets/mats/wall.tres" id="1_rcumi"]

[sub_resource type="ArrayMesh" id="ArrayMesh_lku0s"]
_surfaces = [{
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}]
blend_shape_mode = 0

[resource]
resource_name = "tall_diagonal_wall_Cube_001"
_surfaces = [{
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blend_shape_mode = 0
shadow_mesh = SubResource("ArrayMesh_lku0s")