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[gd_resource type="StandardMaterial3D" format=3 uid="uid://d3lp1hy8qhwdh"] [resource] transparency = 1 cull_mode = 2 shading_mode = 0 vertex_color_use_as_albedo = true albedo_color = Color(0.866667, 0.890196, 0.87451, 0.133333) use_particle_trails = true