small racing game im working on
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[gd_resource type="Environment" load_steps=3 format=3 uid="uid://biwshm46yl62v"]

[ext_resource type="Material" uid="uid://la1c3g26n2xv" path="res://assets/mats/shader_sky.tres" id="1_jcf87"]

[sub_resource type="Sky" id="Sky_r1yiu"]
sky_material = ExtResource("1_jcf87")

[resource]
background_mode = 2
sky = SubResource("Sky_r1yiu")
ambient_light_source = 3
ambient_light_color = Color(0.176471, 0.188235, 0.145098, 1)
reflected_light_source = 2
fog_light_color = Color(0.388235, 0.172549, 0.235294, 1)
fog_density = 0.1832
fog_height = -638.24
fog_height_density = 0.8369