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[gd_resource type="Environment" load_steps=3 format=3 uid="uid://biwshm46yl62v"] [ext_resource type="Material" uid="uid://la1c3g26n2xv" path="res://assets/mats/shader_sky.tres" id="1_jcf87"] [sub_resource type="Sky" id="Sky_r1yiu"] sky_material = ExtResource("1_jcf87") [resource] background_mode = 2 sky = SubResource("Sky_r1yiu") ambient_light_source = 3 ambient_light_color = Color(0.176471, 0.188235, 0.145098, 1) reflected_light_source = 2 fog_light_color = Color(0.388235, 0.172549, 0.235294, 1) fog_density = 0.1832 fog_height = -638.24 fog_height_density = 0.8369