small racing game im working on
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[gd_scene load_steps=5 format=3 uid="uid://clw61td2wh84w"]

[ext_resource type="Script" path="res://scenes/track-base.gd" id="1_ke7nx"]
[ext_resource type="Material" uid="uid://be8pta62kxd2j" path="res://assets/mats/road.tres" id="2_2nntu"]
[ext_resource type="Material" uid="uid://dtpgjplswm6lr" path="res://assets/mats/rail.tres" id="2_3pcob"]
[ext_resource type="Material" uid="uid://bk4sxd2prmmom" path="res://assets/mats/support.tres" id="3_4570s"]

[node name="TrackLoader" type="Path3D"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 4.70198, -8.01861, -4.84379)
script = ExtResource("1_ke7nx")

[node name="Road" type="CSGPolygon3D" parent="."]
polygon = PackedVector2Array(-8.5, 0, -8.5, -0.1, 8.5, -0.1, 8.5, 0)
mode = 2
path_node = NodePath("..")
path_interval_type = 0
path_interval = 1.0
path_simplify_angle = 2.0
path_rotation = 2
path_local = false
path_continuous_u = true
path_u_distance = 0.0
path_joined = true
material = ExtResource("2_2nntu")

[node name="CollisionShape" type="CSGPolygon3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.165113, 0)
visible = false
use_collision = true
polygon = PackedVector2Array(-11.5, 0, 11.5, 0, 11.5, 5, 14.5, 5, 14.5, -1, -14.5, -1, -14.5, 5, -11.5, 5)
mode = 2
path_node = NodePath("..")
path_interval_type = 0
path_interval = 1.0
path_simplify_angle = 3.0
path_rotation = 2
path_local = false
path_continuous_u = true
path_u_distance = 1.0
path_joined = true

[node name="Rail-L" type="CSGPolygon3D" parent="."]
polygon = PackedVector2Array(11.5, 0.5, 11.45, 0.47, 11.45, 0.43, 11.5, 0.4, 11.5, 0.55, 11.45, 0.32, 11.45, 0.28, 11.5, 0.25, 11.55, 0.25, 11.55, 0.5)
mode = 2
path_node = NodePath("..")
path_interval_type = 0
path_interval = 1.0
path_simplify_angle = 2.0
path_rotation = 2
path_local = false
path_continuous_u = true
path_u_distance = 1.0
path_joined = true
material = ExtResource("2_3pcob")

[node name="Rail-R" type="CSGPolygon3D" parent="."]
polygon = PackedVector2Array(-11.5, 0.5, -11.45, 0.47, -11.45, 0.43, -11.5, 0.4, -11.5, 0.55, -11.45, 0.32, -11.45, 0.28, -11.5, 0.25, -11.55, 0.25, -11.55, 0.5)
mode = 2
path_node = NodePath("..")
path_interval_type = 0
path_interval = 1.0
path_simplify_angle = 2.0
path_rotation = 2
path_local = false
path_continuous_u = true
path_u_distance = 1.0
path_joined = true

[node name="Support" type="CSGPolygon3D" parent="."]
polygon = PackedVector2Array(-10.5, -0.17, 10.5, -0.17, 15.1, -8, -15, -8)
mode = 2
path_node = NodePath("..")
path_interval_type = 0
path_interval = 1.0
path_simplify_angle = 3.0
path_rotation = 2
path_local = false
path_continuous_u = true
path_u_distance = 1.0
path_joined = true
material = ExtResource("3_4570s")

[node name="Sun" type="DirectionalLight3D" parent="."]

[connection signal="curve_changed" from="." to="." method="_on_curve_changed"]