small racing game im working on
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[gd_resource type="Curve3D" format=3 uid="uid://u2f56xx8h2re"]

[resource]
_data = {
"points": PackedVector3Array(0, 0, 0, -65, 0, 0, -65, 0, 65, -65, 0, 0, -65, 0, 0, -65, 0, -65, 0, 0, 0, 65, 0, 0, 65, 0, -65, 70, 0, 0, 0, 0, 0, 65, 0, 65, 70, 0, 0, 0, 0, 0, -65, 0, 65),
"tilts": PackedFloat32Array(1.5708, 0, 0, 0, 0)
}
point_count = 5