small racing game im working on
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[gd_resource type="Curve3D" format=3 uid="uid://cuonflkcdybj0"]

[resource]
bake_interval = 10.0
_data = {
"points": PackedVector3Array(110.965, 0, -2.66191, 0, 0, 0, 500, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0),
"tilts": PackedFloat32Array(1.5708, 0)
}
point_count = 2