small racing game im working on
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[gd_resource type="Resource" script_class="TrackResource" load_steps=6 format=3]

[ext_resource type="PackedScene" uid="uid://d4a3e1w62m3ck" path="res://scenes/ring_checkpoint.tscn" id="1_i8s2b"]
[ext_resource type="PackedScene" uid="uid://t8ywjcjgw322" path="res://scenes/ring_finish.tscn" id="2_107h2"]
[ext_resource type="Script" path="res://classes/track.gd" id="3_8gwjo"]
[ext_resource type="PackedScene" uid="uid://bsftidvcmsha0" path="res://scenes/ring_start.tscn" id="4_7opiu"]
[ext_resource type="Curve3D" uid="uid://2d8xnh5nyjq8" path="res://tracks/the fallen tramps_curve.tres" id="5_r5vwn"]

[resource]
script = ExtResource("3_8gwjo")
track_width = 40.0
rail_distance = 3.0
lower_support_width = 25.0
support_height = 2.0
track = ExtResource("5_r5vwn")
left_barrier = true
right_barrier = true
sun_x = -10
sun_y = 173
overview_height = 500.0
name = "the fallen tramps"
is_loop = false
offset = Vector3(0, -200, 0)
laps = 1
checkpoints = Array[float]([0.3, 0.65])
checkpoint_scene = ExtResource("1_i8s2b")
checkpoint_scale = Vector3(1, 1, 1)
checkpoint_needs_collision = true
finish_location = 1.0
finish_scene = ExtResource("2_107h2")
finish_scale = Vector3(3, 3, 3)
finish_needs_collision = true
start_location = 0.02
start_scene = ExtResource("4_7opiu")
start_scale = Vector3(1, 1, 1)
start_needs_collision = true