small racing game im working on
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[gd_scene load_steps=3 format=3 uid="uid://cvs6pj6a5w5t"]

[ext_resource type="Script" path="res://ui/editor/wall_tool.gd" id="1_35bl1"]
[ext_resource type="StyleBox" uid="uid://bg21fak47r0np" path="res://ui/panel_light.stylebox" id="2_326xw"]

[node name="wall" type="VBoxContainer"]
script = ExtResource("1_35bl1")

[node name="label" type="Label" parent="."]
layout_mode = 2
theme_override_styles/normal = ExtResource("2_326xw")
text = "󰟾 walls"
horizontal_alignment = 1

[node name="west" type="HBoxContainer" parent="."]
layout_mode = 2

[node name="label" type="Label" parent="west"]
custom_minimum_size = Vector2(200, 0)
layout_mode = 2
text = " wall"

[node name="west" type="CheckBox" parent="west"]
unique_name_in_owner = true
layout_mode = 2

[node name="east" type="HBoxContainer" parent="."]
layout_mode = 2

[node name="label" type="Label" parent="east"]
custom_minimum_size = Vector2(200, 0)
layout_mode = 2
text = " wall"

[node name="east" type="CheckBox" parent="east"]
unique_name_in_owner = true
layout_mode = 2

[node name="north" type="HBoxContainer" parent="."]
layout_mode = 2

[node name="label" type="Label" parent="north"]
custom_minimum_size = Vector2(200, 0)
layout_mode = 2
text = " wall"

[node name="north" type="CheckBox" parent="north"]
unique_name_in_owner = true
layout_mode = 2

[node name="south" type="HBoxContainer" parent="."]
layout_mode = 2

[node name="label" type="Label" parent="south"]
custom_minimum_size = Vector2(200, 0)
layout_mode = 2
text = " wall"

[node name="south" type="CheckBox" parent="south"]
unique_name_in_owner = true
layout_mode = 2

[connection signal="toggled" from="west/west" to="." method="toggle" binds= [1]]
[connection signal="toggled" from="east/east" to="." method="toggle" binds= [2]]
[connection signal="toggled" from="north/north" to="." method="toggle" binds= [8]]
[connection signal="toggled" from="south/south" to="." method="toggle" binds= [4]]