Diffstat (limited to 'project.godot')
-rw-r--r--project.godot90
1 files changed, 90 insertions, 0 deletions
diff --git a/project.godot b/project.godot
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+++ b/project.godot
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+; Engine configuration file.
+; It's best edited using the editor UI and not directly,
+; since the parameters that go here are not all obvious.
+;
+; Format:
+; [section] ; section goes between []
+; param=value ; assign values to parameters
+
+config_version=4
+
+_global_script_classes=[ {
+"base": "KinematicBody2D",
+"class": "dot",
+"language": "GDScript",
+"path": "res://dots/dot.gd"
+} ]
+_global_script_class_icons={
+"dot": ""
+}
+
+[application]
+
+config/name="two_dots"
+run/main_scene="res://World.tscn"
+config/icon="res://icon.png"
+
+[autoload]
+
+GlobalVars="*res://global_vars.gd"
+Utils="*res://utils.gd"
+Events="*res://events.gd"
+EntityTracker="*res://entity_tracker.gd"
+InputHandler="*res://InputHandler.tscn"
+
+[debug]
+
+gdscript/warnings/return_value_discarded=false
+
+[display]
+
+window/size/width=700
+window/size/height=910
+window/stretch/mode="2d"
+
+[importer_defaults]
+
+texture={
+"compress/bptc_ldr": 0,
+"compress/hdr_mode": 0,
+"compress/lossy_quality": 0.7,
+"compress/mode": 0,
+"compress/normal_map": 0,
+"detect_3d": false,
+"flags/anisotropic": false,
+"flags/filter": true,
+"flags/mipmaps": false,
+"flags/repeat": 0,
+"flags/srgb": 2,
+"process/HDR_as_SRGB": false,
+"process/fix_alpha_border": true,
+"process/invert_color": false,
+"process/normal_map_invert_y": false,
+"process/premult_alpha": false,
+"size_limit": 0,
+"stream": false,
+"svg/scale": 1.0
+}
+
+[input]
+
+click={
+"deadzone": 0.5,
+"events": [ Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"button_mask":0,"position":Vector2( 0, 0 ),"global_position":Vector2( 0, 0 ),"factor":1.0,"button_index":1,"pressed":false,"doubleclick":false,"script":null)
+ ]
+}
+
+[layer_names]
+
+2d_physics/layer_2="dots"
+
+[physics]
+
+common/enable_pause_aware_picking=true
+
+[rendering]
+
+quality/driver/driver_name="GLES2"
+vram_compression/import_etc=true
+vram_compression/import_etc2=false
+environment/default_environment="res://default_env.tres"