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[gd_scene load_steps=4 format=2] [ext_resource path="res://dots/dot.gd" type="Script" id=1] [ext_resource path="res://dot.png" type="Texture" id=2] [sub_resource type="RectangleShape2D" id=1] extents = Vector2( 35, 35 ) [node name="dot_template" type="Area2D"] collision_layer = 2 collision_mask = 0 script = ExtResource( 1 ) [node name="dotsprite" type="Sprite" parent="."] position = Vector2( 5, -65 ) texture = ExtResource( 2 ) centered = false [node name="dotcollider" type="CollisionShape2D" parent="."] visible = false position = Vector2( 35, -35 ) shape = SubResource( 1 ) [node name="dotray" type="RayCast2D" parent="."] position = Vector2( 0, -70 ) enabled = true cast_to = Vector2( 0, 1000 ) collision_mask = 2 collide_with_areas = true collide_with_bodies = false [connection signal="input_event" from="." to="." method="_on_dot_input"]