online multiplayer chess game (note server currently down)
better format
bendn 2022-04-26
parent 44febe1 · commit 447f69c
-rw-r--r--Grid.gd24
1 files changed, 6 insertions, 18 deletions
diff --git a/Grid.gd b/Grid.gd
index 06761b4..617397c 100644
--- a/Grid.gd
+++ b/Grid.gd
@@ -82,12 +82,8 @@ func add_pieces():
func add_pawns():
for i in range(8):
- matrix[1][i] = instance_piece_at_position(
- Vector2(i, 1), "pawn", ASSETS_PATH + "bP.png", false
- )
- matrix[6][i] = instance_piece_at_position(
- Vector2(i, 6), "pawn", ASSETS_PATH + "wP.png", true
- )
+ matrix[1][i] = instance_piece_at_position(Vector2(i, 1), "pawn", ASSETS_PATH + "bP.png", false)
+ matrix[6][i] = instance_piece_at_position(Vector2(i, 6), "pawn", ASSETS_PATH + "wP.png", true)
func add_rooks():
@@ -98,23 +94,15 @@ func add_rooks():
func add_knights():
- matrix[0][1] = instance_piece_at_position(
- Vector2(1, 0), "knight", ASSETS_PATH + "bN.png", false
- )
- matrix[0][6] = instance_piece_at_position(
- Vector2(6, 0), "knight", ASSETS_PATH + "bN.png", false
- )
+ matrix[0][1] = instance_piece_at_position(Vector2(1, 0), "knight", ASSETS_PATH + "bN.png", false)
+ matrix[0][6] = instance_piece_at_position(Vector2(6, 0), "knight", ASSETS_PATH + "bN.png", false)
matrix[7][1] = instance_piece_at_position(Vector2(1, 7), "knight", ASSETS_PATH + "wN.png", true)
matrix[7][6] = instance_piece_at_position(Vector2(6, 7), "knight", ASSETS_PATH + "wN.png", true)
func add_bishops():
- matrix[0][2] = instance_piece_at_position(
- Vector2(2, 0), "bishop", ASSETS_PATH + "bB.png", false
- )
- matrix[0][5] = instance_piece_at_position(
- Vector2(5, 0), "bishop", ASSETS_PATH + "bB.png", false
- )
+ matrix[0][2] = instance_piece_at_position(Vector2(2, 0), "bishop", ASSETS_PATH + "bB.png", false)
+ matrix[0][5] = instance_piece_at_position(Vector2(5, 0), "bishop", ASSETS_PATH + "bB.png", false)
matrix[7][2] = instance_piece_at_position(Vector2(2, 7), "bishop", ASSETS_PATH + "wB.png", true)
matrix[7][5] = instance_piece_at_position(Vector2(5, 7), "bishop", ASSETS_PATH + "wB.png", true)