online multiplayer chess game (note server currently down)
format
| -rw-r--r-- | Piece.gd | 9 |
1 files changed, 4 insertions, 5 deletions
@@ -8,8 +8,6 @@ var has_moved = false var sprite var frameon - - onready var tween = $Tween onready var colorrect = $ColorRect onready var frame = $Frame @@ -160,7 +158,7 @@ func traverse(arr = [Vector2.UP, Vector2.DOWN, Vector2.LEFT, Vector2.RIGHT]): break if at_pos(pos) != null: carry.append(pos) - break; + break carry.append(pos) return carry @@ -207,8 +205,9 @@ func take(piece: Piece): var piecepos = piece.real_position piece.queue_free() moveto(piecepos) - -func set_frame(value, real=true): + + +func set_frame(value, real = true): frameon = value if real: frame.visible = value |