online multiplayer chess game (note server currently down)
-rw-r--r--pieces/Piece.gd2
-rw-r--r--ui/Lobby.gd2
2 files changed, 2 insertions, 2 deletions
diff --git a/pieces/Piece.gd b/pieces/Piece.gd
index f650b50..788df48 100644
--- a/pieces/Piece.gd
+++ b/pieces/Piece.gd
@@ -79,7 +79,7 @@ func moveto(position, real := true, take := false, override_moveto = false) -> v
Utils.add_move(algebraic_take_notation(position))
real_position = position
move(real_position)
- print("%s moving from %s to %s" % [mininame + shortname, Utils.to_algebraic(global_position / Globals.grid.piece_size), Utils.to_algebraic(real_position)])
+ print("%s moving from %s to %s" % [mininame + shortname + " white" if white else " black", Utils.to_algebraic(global_position / Globals.grid.piece_size), Utils.to_algebraic(real_position)])
SoundFx.play("Move")
has_moved = true
diff --git a/ui/Lobby.gd b/ui/Lobby.gd
index e8bd0cd..565b41b 100644
--- a/ui/Lobby.gd
+++ b/ui/Lobby.gd
@@ -126,7 +126,7 @@ func add_turn() -> void:
func _on_data(data: Dictionary) -> void:
- print(data)
+ print(data, " recieved")
Globals.fullmove = data["fullmove"]
Globals.turn = data["turn"]
Globals.halfmove = data["halfmove"]