online multiplayer chess game (note server currently down)
Diffstat (limited to 'ClickableSprite.gd')
| -rw-r--r-- | ClickableSprite.gd | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/ClickableSprite.gd b/ClickableSprite.gd index 929c700..c99c396 100644 --- a/ClickableSprite.gd +++ b/ClickableSprite.gd @@ -7,20 +7,20 @@ var c = 0 onready var sprite = $Sprite -func _ready(): +func _ready() -> void: $Area2D/CollisionShape2D.shape.extents = Globals.grid.piece_size / 2 -func _on_Area2D_input_event(_viewport: Node, _event: InputEvent, _shape_idx: int): +func _on_Area2D_input_event(_viewport: Node, _event: InputEvent, _shape_idx: int) -> void: if visible and Input.is_action_just_released("click"): c += 1 if c >= 1: emit_signal("clicked", self) -func _on_Area2D_mouse_entered(): +func _on_Area2D_mouse_entered() -> void: sprite.scale = Vector2(1, 1) -func _on_Area2D_mouse_exited(): +func _on_Area2D_mouse_exited() -> void: sprite.scale = Vector2(1.2, 1.2) |