online multiplayer chess game (note server currently down)
Diffstat (limited to 'FEN/Fen.gd')
-rw-r--r--FEN/Fen.gd34
1 files changed, 0 insertions, 34 deletions
diff --git a/FEN/Fen.gd b/FEN/Fen.gd
deleted file mode 100644
index ef59e7f..0000000
--- a/FEN/Fen.gd
+++ /dev/null
@@ -1,34 +0,0 @@
-extends Node
-class_name FEN
-
-var reg = Utils.compile(
- "^(?<pieces>([pnbrqkPNBRQK1-8]{1,8}/?){8})\\s+(?<turn>b|w)\\s+(?<castling>-|K?Q?k?q?)\\s+(?<enpassant>-|[a-h][3-6])\\s+(?<halfmove>\\d+)\\s+(?<fullmove>\\d+)"
-)
-
-
-func parse(fen: String) -> Dictionary:
- var res = reg.search(fen)
- if res:
- var mat: Array = []
- var rows = res.strings[res.names.pieces].split("/")
- for row in rows:
- var append_row: Array = []
- for col in row:
- if int(col) != 0:
- for _i in range(int(col)):
- append_row.append("")
- else:
- append_row.append(col)
- mat.append(append_row)
- var fenobj = {
- "mat": mat,
- "turn": res.strings[res.names.turn],
- "castling": res.strings[res.names.castling],
- "enpassant": res.strings[res.names.enpassant],
- "halfmove": int(res.strings[res.names.halfmove]),
- "fullmove": int(res.strings[res.names.fullmove])
- }
- return fenobj
- else:
- Log.err("bad fen")
- return {}