online multiplayer chess game (note server currently down)
Diffstat (limited to 'Game.gd')
-rw-r--r--Game.gd7
1 files changed, 3 insertions, 4 deletions
diff --git a/Game.gd b/Game.gd
index 358c6d3..3915df7 100644
--- a/Game.gd
+++ b/Game.gd
@@ -9,8 +9,7 @@ onready var panels := [
func _ready() -> void:
- if PacketHandler:
- PacketHandler.connect("info_recieved", self, "_spectate_info" if Globals.spectating else "_on_info")
+ PacketHandler.connect("info_recieved", self, "_spectate_info" if Globals.spectating else "_on_info")
func set_status(text: String, length := 5) -> void:
@@ -22,9 +21,9 @@ func get_board() -> Node:
func _spectate_info(info: Dictionary) -> void:
- var whitepnl = panels[Globals.WHITE]
+ var whitepnl = panels[int(Globals.WHITE)]
set_panel(whitepnl, info.white.name, info.white.country)
- var blackpnl = panels[Globals.BLACK] #black
+ var blackpnl = panels[int(Globals.BLACK)]
set_panel(blackpnl, info.black.name, info.black.country)