online multiplayer chess game (note server currently down)
Diffstat (limited to 'Game.gd')
| -rw-r--r-- | Game.gd | 7 |
1 files changed, 3 insertions, 4 deletions
@@ -9,8 +9,7 @@ onready var panels := [ func _ready() -> void: - if PacketHandler: - PacketHandler.connect("info_recieved", self, "_spectate_info" if Globals.spectating else "_on_info") + PacketHandler.connect("info_recieved", self, "_spectate_info" if Globals.spectating else "_on_info") func set_status(text: String, length := 5) -> void: @@ -22,9 +21,9 @@ func get_board() -> Node: func _spectate_info(info: Dictionary) -> void: - var whitepnl = panels[Globals.WHITE] + var whitepnl = panels[int(Globals.WHITE)] set_panel(whitepnl, info.white.name, info.white.country) - var blackpnl = panels[Globals.BLACK] #black + var blackpnl = panels[int(Globals.BLACK)] set_panel(blackpnl, info.black.name, info.black.country) |