online multiplayer chess game (note server currently down)
Diffstat (limited to 'Grid.gd')
-rw-r--r--Grid.gd3
1 files changed, 2 insertions, 1 deletions
diff --git a/Grid.gd b/Grid.gd
index e1660dd..bd793b8 100644
--- a/Grid.gd
+++ b/Grid.gd
@@ -23,7 +23,7 @@ var last_clicked
onready var piece_sets = walk_dir()
-func _ready():
+func _ready(): # TODO: add checkmates
Globals.grid = self # tell the globals that this is the grid
init_board() # create the tile squares
init_matrix() # create the pieces
@@ -168,6 +168,7 @@ func square_clicked(position: Vector2): # square clicked
if !last_clicked: # last clicked is null, so this is pointless
return
if check_for_frame(position): # takeable
+ print("EATING " + last_clicked.shortname + " AT " + str(position)) # print the move
last_clicked.take(matrix[position.y][position.x]) # eat
turn_over()
if check_for_circle(position): # see if theres a circle at the position