online multiplayer chess game (note server currently down)
Diffstat (limited to 'Grid.gd')
| -rw-r--r-- | Grid.gd | 4 |
1 files changed, 2 insertions, 2 deletions
@@ -77,7 +77,7 @@ static func print_matrix_pretty(mat: Array) -> void: # print the matrix print(topper_header) # print the top border else: print(middle_header) # print the middle border - var row := "%s%s %s " % [ender, 8 - j, ender] # init the string + var row := "%s %s%s" % [ender.strip_edges(), 8 - j, ender] # init the string for i in range(8): # for each column var c: Piece = r[i] # get the column row += "%s%s" % [c.mininame, ender] if c else " " + ender # add the piece @@ -339,7 +339,7 @@ func handle_move(position: Vector2) -> void: var en_passant_data = pawn.enpassant[i] if en_passant_data[0] == position: # send some packet - var mov = Move.new(SanParser.PAWN, [pawn.real_position, position]) + var mov = Move.new(SanParser.PAWN, [pawn.real_position, position], true) Globals.network.send_mov(mov) return elif check_promote(pawn, position): |