online multiplayer chess game (note server currently down)
Diffstat (limited to 'Grid.gd')
| -rw-r--r-- | Grid.gd | 3 |
1 files changed, 1 insertions, 2 deletions
@@ -164,6 +164,7 @@ func check_in_check(prin = false) -> bool: # check if in_check var spot = matrix[i][j] # get the square if spot and spot.white != Globals.turn: # enemie if spot.can_attack_piece(Globals.white_king if Globals.turn else Globals.black_king): # if it can take the king + # control never flows here if prin: Globals.in_check = true # set in_check Globals.checking_piece = spot # set checking_piece @@ -176,8 +177,6 @@ func can_move() -> bool: for i in range(0, 8): # for each row for j in range(0, 8): # for each column var spot = matrix[i][j] # get the square - if Input.is_action_pressed("ui_down"): - breakpoint if spot and spot.white != Globals.team: # enemie: checking for our enemys if spot.can_move(): return true |