online multiplayer chess game (note server currently down)
Diffstat (limited to 'Piece.tscn')
-rw-r--r--Piece.tscn68
1 files changed, 34 insertions, 34 deletions
diff --git a/Piece.tscn b/Piece.tscn
index 1f64fc9..c70b4d4 100644
--- a/Piece.tscn
+++ b/Piece.tscn
@@ -1,4 +1,4 @@
-[gd_scene load_steps=9 format=2]
+[gd_scene load_steps=8 format=2]
[ext_resource path="res://pieces/Piece.gd" type="Script" id=1]
[ext_resource path="res://assets/pieces/california/wP.png" type="Texture" id=2]
@@ -9,7 +9,7 @@ resource_name = "Move"
length = 0.3
step = 0.05
tracks/0/type = "value"
-tracks/0/path = NodePath("Sprite:scale")
+tracks/0/path = NodePath(".:rect_scale")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
@@ -20,8 +20,8 @@ tracks/0/keys = {
"update": 0,
"values": [ Vector2( 1, 1 ), Vector2( 1, 1 ), Vector2( 1.15, 1.15 ), Vector2( 1, 1 ) ]
}
-tracks/1/type = "value"
-tracks/1/path = NodePath("Sprite:z_index")
+tracks/1/type = "method"
+tracks/1/path = NodePath(".")
tracks/1/interp = 1
tracks/1/loop_wrap = true
tracks/1/imported = false
@@ -29,31 +29,21 @@ tracks/1/enabled = true
tracks/1/keys = {
"times": PoolRealArray( 0, 0.3 ),
"transitions": PoolRealArray( 1, 1 ),
-"update": 1,
-"values": [ 1, 0 ]
-}
-
-[sub_resource type="Animation" id=3]
-length = 0.001
-tracks/0/type = "value"
-tracks/0/path = NodePath("Sprite:z_index")
-tracks/0/interp = 1
-tracks/0/loop_wrap = true
-tracks/0/imported = false
-tracks/0/enabled = true
-tracks/0/keys = {
-"times": PoolRealArray( 0 ),
-"transitions": PoolRealArray( 1 ),
-"update": 0,
-"values": [ 0 ]
+"values": [ {
+"args": [ 1 ],
+"method": "set_zindex"
+}, {
+"args": [ 0 ],
+"method": "set_zindex"
+} ]
}
[sub_resource type="Animation" id=2]
-resource_name = "Take"
+resource_name = "Took"
length = 0.3
step = 0.05
tracks/0/type = "value"
-tracks/0/path = NodePath("Sprite:scale")
+tracks/0/path = NodePath(".:rect_scale")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
@@ -84,7 +74,7 @@ resource_name = "Left"
length = 0.4
step = 0.05
tracks/0/type = "value"
-tracks/0/path = NodePath("Sprite:rotation_degrees")
+tracks/0/path = NodePath(".:rect_rotation")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
@@ -101,7 +91,7 @@ resource_name = "Right"
length = 0.4
step = 0.05
tracks/0/type = "value"
-tracks/0/path = NodePath("Sprite:rotation_degrees")
+tracks/0/path = NodePath(".:rect_rotation")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
@@ -113,30 +103,40 @@ tracks/0/keys = {
"values": [ 0.0, 20.0, 0.0 ]
}
-[node name="Piece" type="Node2D"]
+[node name="Piece" type="Control"]
+margin_right = 100.0
+margin_bottom = 100.0
+rect_pivot_offset = Vector2( 50, 50 )
+mouse_filter = 2
script = ExtResource( 1 )
[node name="ColorRect" type="ColorRect" parent="."]
visible = false
-margin_right = 96.0
-margin_bottom = 96.0
+anchor_right = 1.0
+anchor_bottom = 1.0
+mouse_filter = 2
color = Color( 0.2, 0.345098, 0.188235, 0.592157 )
-[node name="Sprite" type="Sprite" parent="."]
-position = Vector2( 50, 50 )
+[node name="Sprite" type="TextureRect" parent="."]
+anchor_right = 1.0
+anchor_bottom = 1.0
+mouse_filter = 2
texture = ExtResource( 2 )
+expand = true
-[node name="Frame" type="Sprite" parent="."]
+[node name="Frame" type="TextureRect" parent="Sprite"]
visible = false
-position = Vector2( 50, 50 )
+anchor_right = 1.0
+anchor_bottom = 1.0
+mouse_filter = 2
texture = ExtResource( 3 )
+expand = true
[node name="Tween" type="Tween" parent="."]
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
anims/Move = SubResource( 1 )
-anims/RESET = SubResource( 3 )
-anims/Take = SubResource( 2 )
+anims/Took = SubResource( 2 )
[node name="RotatePlayer" type="AnimationPlayer" parent="."]
anims/Left = SubResource( 6 )