online multiplayer chess game (note server currently down)
Diffstat (limited to 'Piece.tscn')
| -rw-r--r-- | Piece.tscn | 36 |
1 files changed, 32 insertions, 4 deletions
@@ -1,4 +1,4 @@ -[gd_scene load_steps=6 format=2] +[gd_scene load_steps=7 format=2] [ext_resource path="res://pieces/Piece.gd" type="Script" id=1] [ext_resource path="res://assets/california/wP.png" type="Texture" id=2] @@ -15,10 +15,37 @@ tracks/0/loop_wrap = true tracks/0/imported = false tracks/0/enabled = true tracks/0/keys = { -"times": PoolRealArray( 0, 0.25, 0.5 ), -"transitions": PoolRealArray( 2, 1, 0.5 ), +"times": PoolRealArray( 0, 0.001, 0.25, 0.5 ), +"transitions": PoolRealArray( 2, 1, 1, 0.5 ), "update": 0, -"values": [ Vector2( 1, 1 ), Vector2( 1.15, 1.15 ), Vector2( 1, 1 ) ] +"values": [ Vector2( 1, 1 ), Vector2( 1, 1 ), Vector2( 1.15, 1.15 ), Vector2( 1, 1 ) ] +} +tracks/1/type = "value" +tracks/1/path = NodePath("Sprite:z_index") +tracks/1/interp = 1 +tracks/1/loop_wrap = true +tracks/1/imported = false +tracks/1/enabled = true +tracks/1/keys = { +"times": PoolRealArray( 0, 0.5 ), +"transitions": PoolRealArray( 1, 1 ), +"update": 1, +"values": [ 1, 0 ] +} + +[sub_resource type="Animation" id=3] +length = 0.001 +tracks/0/type = "value" +tracks/0/path = NodePath("Sprite:z_index") +tracks/0/interp = 1 +tracks/0/loop_wrap = true +tracks/0/imported = false +tracks/0/enabled = true +tracks/0/keys = { +"times": PoolRealArray( 0 ), +"transitions": PoolRealArray( 1 ), +"update": 0, +"values": [ 0 ] } [sub_resource type="Animation" id=2] @@ -74,4 +101,5 @@ texture = ExtResource( 3 ) [node name="AnimationPlayer" type="AnimationPlayer" parent="."] anims/Move = SubResource( 1 ) +anims/RESET = SubResource( 3 ) anims/Take = SubResource( 2 ) |