online multiplayer chess game (note server currently down)
Diffstat (limited to 'Square.gd')
-rw-r--r--Square.gd11
1 files changed, 2 insertions, 9 deletions
diff --git a/Square.gd b/Square.gd
index 53b8ef9..1028a72 100644
--- a/Square.gd
+++ b/Square.gd
@@ -1,7 +1,6 @@
extends ColorRect
var real_position := Vector2()
-var algebraic_string := ""
var circle_on := false
onready var area := $Squarea
@@ -17,7 +16,6 @@ func _ready() -> void:
circle.visible = false
areacollisionshape.global_position += Globals.grid.piece_size / 2
areacollisionshape.shape.extents = Vector2(rect_size.x / 2, rect_size.y / 2)
- algebraic_string = Utils.to_algebraic(real_position)
func _on_Squarea_input_event(_viewport: Node, _event: InputEvent, _shape_idx: int) -> void:
@@ -25,11 +23,6 @@ func _on_Squarea_input_event(_viewport: Node, _event: InputEvent, _shape_idx: in
emit_signal("clicked", real_position)
-func get_string() -> String:
- return algebraic_string
-
-
-func set_circle(boolean: bool, real = true) -> void:
+func set_circle(boolean: bool) -> void:
circle_on = boolean
- if real:
- circle.visible = boolean
+ circle.visible = boolean