online multiplayer chess game (note server currently down)
Diffstat (limited to 'Square.gd')
-rw-r--r--Square.gd8
1 files changed, 4 insertions, 4 deletions
diff --git a/Square.gd b/Square.gd
index 2d52155..60a67d0 100644
--- a/Square.gd
+++ b/Square.gd
@@ -11,7 +11,7 @@ onready var circle := $Circle
signal clicked
-func _ready():
+func _ready() -> void:
circle.position = Globals.grid.piece_size / 2
circle.material.set_shader_param("color", Globals.grid.overlay_color)
circle.visible = false
@@ -20,16 +20,16 @@ func _ready():
algebraic_string = Utils.calculate_algebraic_position(real_position)
-func _on_Squarea_input_event(_viewport: Node, _event: InputEvent, _shape_idx: int):
+func _on_Squarea_input_event(_viewport: Node, _event: InputEvent, _shape_idx: int) -> void:
if Input.is_action_just_pressed("click"):
emit_signal("clicked", real_position)
-func get_string():
+func get_string() -> String:
return algebraic_string
-func set_circle(boolean: bool, real = true):
+func set_circle(boolean: bool, real = true) -> void:
circle_on = boolean
if real:
circle.visible = boolean