online multiplayer chess game (note server currently down)
Diffstat (limited to 'Square.tscn')
| -rw-r--r-- | Square.tscn | 32 |
1 files changed, 29 insertions, 3 deletions
diff --git a/Square.tscn b/Square.tscn index 3b9819b..3ee74a3 100644 --- a/Square.tscn +++ b/Square.tscn @@ -1,11 +1,34 @@ -[gd_scene load_steps=4 format=2] +[gd_scene load_steps=6 format=2] [ext_resource path="res://Square.gd" type="Script" id=1] -[ext_resource path="res://circle.png" type="Texture" id=2] +[ext_resource path="res://assets/ui/whitespace.png" type="Texture" id=2] [sub_resource type="RectangleShape2D" id=1] extents = Vector2( 381, 394.5 ) +[sub_resource type="Shader" id=2] +code = "shader_type canvas_item; + +uniform float amt : hint_range(0.0, 1.0); +uniform vec4 color : hint_color; + +void fragment() +{ + if (distance(UV, vec2(0.5,0.5)) > amt/2.0) + { + COLOR = vec4(0.0); + } + else + { + COLOR = vec4(color); + } +}" + +[sub_resource type="ShaderMaterial" id=3] +shader = SubResource( 2 ) +shader_param/amt = 1.0 +shader_param/color = Color( 0.431373, 0.584314, 0.388235, 0.639216 ) + [node name="Square" type="ColorRect"] anchor_right = 1.0 anchor_bottom = 1.0 @@ -25,7 +48,10 @@ z_index = 3 shape = SubResource( 1 ) [node name="Circle" type="Sprite" parent="."] -position = Vector2( 9, 51 ) +visible = false +material = SubResource( 3 ) +position = Vector2( 8, 8 ) +scale = Vector2( 25, 25 ) texture = ExtResource( 2 ) [connection signal="input_event" from="Squarea" to="." method="_on_Squarea_input_event"] |