online multiplayer chess game (note server currently down)
Diffstat (limited to 'Square.tscn')
-rw-r--r--Square.tscn32
1 files changed, 29 insertions, 3 deletions
diff --git a/Square.tscn b/Square.tscn
index 3b9819b..3ee74a3 100644
--- a/Square.tscn
+++ b/Square.tscn
@@ -1,11 +1,34 @@
-[gd_scene load_steps=4 format=2]
+[gd_scene load_steps=6 format=2]
[ext_resource path="res://Square.gd" type="Script" id=1]
-[ext_resource path="res://circle.png" type="Texture" id=2]
+[ext_resource path="res://assets/ui/whitespace.png" type="Texture" id=2]
[sub_resource type="RectangleShape2D" id=1]
extents = Vector2( 381, 394.5 )
+[sub_resource type="Shader" id=2]
+code = "shader_type canvas_item;
+
+uniform float amt : hint_range(0.0, 1.0);
+uniform vec4 color : hint_color;
+
+void fragment()
+{
+ if (distance(UV, vec2(0.5,0.5)) > amt/2.0)
+ {
+ COLOR = vec4(0.0);
+ }
+ else
+ {
+ COLOR = vec4(color);
+ }
+}"
+
+[sub_resource type="ShaderMaterial" id=3]
+shader = SubResource( 2 )
+shader_param/amt = 1.0
+shader_param/color = Color( 0.431373, 0.584314, 0.388235, 0.639216 )
+
[node name="Square" type="ColorRect"]
anchor_right = 1.0
anchor_bottom = 1.0
@@ -25,7 +48,10 @@ z_index = 3
shape = SubResource( 1 )
[node name="Circle" type="Sprite" parent="."]
-position = Vector2( 9, 51 )
+visible = false
+material = SubResource( 3 )
+position = Vector2( 8, 8 )
+scale = Vector2( 25, 25 )
texture = ExtResource( 2 )
[connection signal="input_event" from="Squarea" to="." method="_on_Squarea_input_event"]