online multiplayer chess game (note server currently down)
Diffstat (limited to 'Square.tscn')
| -rw-r--r-- | Square.tscn | 54 |
1 files changed, 12 insertions, 42 deletions
diff --git a/Square.tscn b/Square.tscn index 0a6d13a..de3771e 100644 --- a/Square.tscn +++ b/Square.tscn @@ -1,33 +1,8 @@ -[gd_scene load_steps=6 format=2] +[gd_scene load_steps=5 format=2] [ext_resource path="res://Square.gd" type="Script" id=1] [ext_resource path="res://assets/ui/whitespace.png" type="Texture" id=2] -[sub_resource type="RectangleShape2D" id=1] - -[sub_resource type="Shader" id=2] -code = "shader_type canvas_item; - -uniform float amt : hint_range(0.0, 1.0); -uniform vec4 color : hint_color; - -void fragment() -{ - if (distance(UV, vec2(0.5,0.5)) > amt/2.0) - { - COLOR = vec4(0.0); - } - else - { - COLOR = vec4(color); - } -}" - -[sub_resource type="ShaderMaterial" id=3] -shader = SubResource( 2 ) -shader_param/amt = 1.0 -shader_param/color = Color( 0.431373, 0.584314, 0.388235, 0.639216 ) - [sub_resource type="Shader" id=2] code = "shader_type canvas_item; @@ -56,24 +31,19 @@ anchor_right = 1.0 anchor_bottom = 1.0 margin_right = -1180.0 margin_bottom = -780.0 -mouse_filter = 2 script = ExtResource( 1 ) -[node name="Squarea" type="Area2D" parent="."] -collision_mask = 0 -monitoring = false -monitorable = false - -[node name="CollisionShape2D" type="CollisionShape2D" parent="Squarea"] -visible = false -z_index = 3 -shape = SubResource( 1 ) +[node name="CircleHolder" type="CenterContainer" parent="."] +anchor_right = 1.0 +anchor_bottom = 1.0 +mouse_filter = 2 -[node name="Circle" type="Sprite" parent="."] -visible = false +[node name="Circle" type="TextureRect" parent="CircleHolder"] material = SubResource( 3 ) -position = Vector2( 8, 8 ) -scale = Vector2( 25, 25 ) +margin_left = 121.0 +margin_top = 10.0 +margin_right = 121.0 +margin_bottom = 10.0 +mouse_filter = 2 texture = ExtResource( 2 ) - -[connection signal="input_event" from="Squarea" to="." method="_on_Squarea_input_event"] +expand = true |