online multiplayer chess game (note server currently down)
Diffstat (limited to 'Utils.gd')
| -rw-r--r-- | Utils.gd | 5 |
1 files changed, 3 insertions, 2 deletions
@@ -17,6 +17,7 @@ func _on_turn_over() -> void: fen = Fen.get_fen() Log.info("fen: " + fen) emit_signal("newfen", fen) + SaveLoad.save_dict("user://game.json", {"fen": fen, "pgn": get_pgn()}, true) func pop_move() -> String: @@ -124,8 +125,8 @@ static func get_node_name(node: Node) -> Array: func request() -> int: # returns err var http := HTTPRequest.new() add_child(http) - var httpurl := Network.url.replace("wss://", "http://") - var error := http.request(httpurl) + var httpurl: String = PacketHandler.url.replace("wss://", "http://") + var error := http.request(httpurl, [], true, HTTPClient.METHOD_POST) http.free() internet = error == OK return error |