online multiplayer chess game (note server currently down)
Diffstat (limited to 'Utils.gd')
| -rw-r--r-- | Utils.gd | 23 |
1 files changed, 19 insertions, 4 deletions
@@ -17,6 +17,10 @@ func expand_color(color: String) -> String: return "white" if color == "w" else "black" +func get_version() -> String: + return SaveLoad.load_string("res://version") + + func _ready() -> void: request() # check internet ok? cli() @@ -37,6 +41,16 @@ func cli() -> void: parser.add_argument( Arg.new( { + triggers = ["--version", "-v", "-V"], + n_args = 0, + help = "show version and exit", + action = "store_true", + } + ) + ) + parser.add_argument( + Arg.new( + { triggers = ["--host", "-h"], n_args = 1, default = "game_code", @@ -82,9 +96,12 @@ func cli() -> void: ) var args = parser.parse_arguments() Debug.debug = str_bool(args["debug"]) if args.has("debug") else OS.is_debug_build() - if args.has("help") and args["help"]: + if args.get("help", false): print(parser.help("chess game")) get_tree().quit() # dont wait + elif args.get("version", false): + print("chess %s" % get_version()) + get_tree().quit() # dont wait elif args.has("host") or args.has("join"): if !internet: printerr("No internet") @@ -170,10 +187,8 @@ static func to_str(type: int) -> String: return "PNBRQK"[type] -# cant wait for 4.0 dict.merge(dict) :C static func append_dict(dict: Dictionary, newdict: Dictionary) -> Dictionary: - for key in newdict: - dict[key] = newdict[key] + dict.merge(newdict) return dict |