online multiplayer chess game (note server currently down)
Diffstat (limited to 'networking/PacketHandler.gd')
| -rw-r--r-- | networking/PacketHandler.gd | 10 |
1 files changed, 0 insertions, 10 deletions
diff --git a/networking/PacketHandler.gd b/networking/PacketHandler.gd index 2960dbd..5806126 100644 --- a/networking/PacketHandler.gd +++ b/networking/PacketHandler.gd @@ -39,16 +39,6 @@ func _ready() -> void: lobby.set_status("Connecting", true) -func requestjoin() -> void: - lobby.set_buttons(false) - Globals.network.join_game(Globals.network.game_code) - - -func requesthost() -> void: - lobby.set_buttons(false) - Globals.network.host_game(Globals.network.game_code) - - func network_ready() -> void: lobby.set_status("", true) lobby.set_buttons(true) |