online multiplayer chess game (note server currently down)
Diffstat (limited to 'networking/PacketHandler.gd')
-rw-r--r--networking/PacketHandler.gd10
1 files changed, 0 insertions, 10 deletions
diff --git a/networking/PacketHandler.gd b/networking/PacketHandler.gd
index 2960dbd..5806126 100644
--- a/networking/PacketHandler.gd
+++ b/networking/PacketHandler.gd
@@ -39,16 +39,6 @@ func _ready() -> void:
lobby.set_status("Connecting", true)
-func requestjoin() -> void:
- lobby.set_buttons(false)
- Globals.network.join_game(Globals.network.game_code)
-
-
-func requesthost() -> void:
- lobby.set_buttons(false)
- Globals.network.host_game(Globals.network.game_code)
-
-
func network_ready() -> void:
lobby.set_status("", true)
lobby.set_buttons(true)